Tournament presence · pick + ban
24.1%#18 of 173 champions
Pick
6.9%picked in 1,241 of 17,943 games
Ban
17.2%2,922 bans over 17,015 games, against 44.6% in soloQ
Win rate as Mid47.1% between 44.6% and 49.7% over 1,063 gamesSoloQ 50.9%: clear gap
Median length28.6 minsoloQ 25.7 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 337,103 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    47.1%
    SoloQ
    50.9%
    47.1% win rate in amateur play over 1,063 games, against 50.9% in soloQ over 29,520 games.
  • DraftPicked less often in amateur play
    Amateur
    3.0%
    SoloQ
    4.2%
    3.0% of the role's picks in amateur play, against 4.2% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    17.8%
    SoloQ
    44.6%
    17.8% ban rate in amateur play over 11,141 games, against 44.6% in soloQ over 144,722 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    25.7 min
    Median of 28.6 min in amateur play, against 25.7 min in soloQ.
02 — How to play it

How to play it?

Electrocute, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute92% · 27,108
Same in amateur play
SpellsFlash + Ignite83% · 24,446
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 131 games
Core (3 legendaries)32% · 3,609
32%of soloQ games
  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 98% of mid laners.

  1. Map pressuretop2%5.4 · mid laners: 3.2
  2. Takes its kills in duelstop6%29% · mid laners: 23%
  3. Team damagetop17%24% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Duelist
  • Damage
  • Split-push

Like other mid laners

  • Damage in mid game
  • Absorbs damage
  • Crowd control (CC)

What it is not

  • Few teamfights
  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 76 in lane, 26 in mid game and 20 in late game, out of 100 mid laners.

575+47 vs 528
850-49 vs 899
1,069-110 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Lockemid laners

Gold vs. direct opponent

At 20 min, ahead of 95% of mid laners against the direct opponent.

mid laners
5.4takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 76 of 100 among mid laners575 · median 528
  • Damage in mid game · rank 26 of 100 among mid laners850 · median 899
  • Damage in late game · rank 20 of 100 among mid laners1,069 · median 1,179
  • Gold at 15 min · rank 97 of 100 among mid laners+544 · median +25
  • Gold at 20 min · rank 95 of 100 among mid laners+779 · median +71
  • Map pressure · rank 98 of 100 among mid laners5.4 · median 3.2
  • Absorbs damage · rank 58 of 100 among mid laners562 · median 489
  • Plays teamfights · rank 8 of 100 among mid laners49% · median 55%
  • Takes its kills in duels · rank 94 of 100 among mid laners29% · median 23%
  • Lets allies carry kills · rank 3 of 100 among mid lanersrank 3 of 100
  • Crowd control (CC) · rank 37 of 100 among mid laners0.5 · median 0.7
  • Team damage · rank 83 of 100 among mid laners24% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Jhin in amateur play: +10.1 pts over 91 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar61.1% · expected 48.1% · 36 g+13.0 ptSoloQ -2.0
Camille56.8% · expected 45.0% · 37 g+11.7 ptSoloQ -0.2
K'Sante56.9% · expected 49.4% · 58 g+7.5 ptSoloQ +0.8
Yone52.9% · expected 47.0% · 51 g+6.0 ptSoloQ -0.6
Malphite48.0% · expected 45.5% · 50 g+2.5 ptSoloQ -0.3
Junglegap to expected
Lillia55.9% · expected 44.3% · 34 g+11.6 ptSoloQ +0.8
Jayce59.0% · expected 48.9% · 39 g+10.1 ptSoloQ -2.2
Lee Sin52.3% · expected 48.5% · 132 g+3.8 ptSoloQ -1.2
Jarvan IV54.1% · expected 49.1% · 74 g+5.0 ptSoloQ +3.3
Qiyana56.4% · expected 48.4% · 39 g+8.0 ptSoloQ +1.1
Midgap to expected
Xerath60.0% · expected 45.9% · 30 g+14.1 ptSoloQ +9.4
Lissandra60.0% · expected 49.2% · 40 g+10.8 ptSoloQ -0.7
Viktor50.5% · expected 46.7% · 99 g+3.8 ptSoloQ +4.0
Akali50.8% · expected 47.9% · 59 g+2.9 ptSoloQ -4.3
Syndra47.0% · expected 46.8% · 100 g+0.2 ptSoloQ +4.0
ADCgap to expected
Jhin61.5% · expected 51.4% · 91 g+10.1 ptSoloQ -0.3
Caitlyn52.2% · expected 44.8% · 92 g+7.3 ptSoloQ +2.4
Kai'Sa52.9% · expected 46.8% · 85 g+6.2 ptSoloQ -3.0
Tristana55.3% · expected 48.6% · 47 g+6.8 ptSoloQ -0.2
Aphelios56.3% · expected 51.6% · 48 g+4.7 ptSoloQ -0.4
Supportgap to expected
Karma58.7% · expected 49.0% · 46 g+9.7 ptSoloQ +2.3
Braum48.5% · expected 44.6% · 68 g+4.0 ptSoloQ +1.3
Nautilus50.5% · expected 48.4% · 99 g+2.1 ptSoloQ -1.7
Seraphine50.0% · expected 45.8% · 50 g+4.2 ptSoloQ +2.8
Alistar50.0% · expected 46.2% · 40 g+3.8 ptSoloQ +0.8

With

Topgap to expected
Dr. Mundo62.5% · expected 45.3% · 32 g+17.2 ptSoloQ -1.9
Ambessa53.8% · expected 46.6% · 52 g+7.3 ptSoloQ -0.8
Malphite53.8% · expected 48.7% · 39 g+5.1 ptSoloQ -0.7
Sion48.3% · expected 46.8% · 58 g+1.5 ptSoloQ -1.5
K'Sante45.0% · expected 44.9% · 60 g+0.1 ptSoloQ -2.3
Junglegap to expected
Nocturne58.1% · expected 44.9% · 31 g+13.2 ptSoloQ +0.6
Lee Sin50.9% · expected 45.8% · 116 g+5.1 ptSoloQ -1.3
Viego57.1% · expected 46.9% · 35 g+10.2 ptSoloQ -3.2
Xin Zhao50.0% · expected 47.4% · 60 g+2.6 ptSoloQ +1.3
ADCgap to expected
Zeri65.7% · expected 50.7% · 35 g+15.1 ptSoloQ -0.4
Lucian56.1% · expected 46.8% · 57 g+9.3 ptSoloQ -1.5
Yunara53.7% · expected 49.2% · 95 g+4.4 ptSoloQ +0.8
Caitlyn50.0% · expected 49.4% · 84 g+0.6 ptSoloQ +1.5
Jinx51.8% · expected 51.2% · 56 g+0.6 ptSoloQ +0.5
Supportgap to expected
Rell64.5% · expected 51.4% · 31 g+13.2 ptSoloQ -3.9
Milio55.1% · expected 45.5% · 49 g+9.6 ptSoloQ +3.2
Blitzcrank53.2% · expected 47.8% · 62 g+5.5 ptSoloQ +1.4
Leona52.9% · expected 47.9% · 68 g+5.1 ptSoloQ +3.6
Nautilus47.1% · expected 45.9% · 104 g+1.2 ptSoloQ -1.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante58 games
    56.9%gap +7.5 ptsSoloQ: 53.2% · 1,320 g
  • Renekton57 games
    47.4%gap +0.5 ptsSoloQ: 53.3% · 805 g
  • Yone51 games
    52.9%gap +6.0 ptsSoloQ: 51.1% · 1,381 g
  • Malphite50 games
    48.0%gap +2.5 ptsSoloQ: 49.3% · 810 g
  • Sion48 games
    45.8%gap -1.6 ptsSoloQ: 48.3% · 379 g
Jungle21 champions
  • Lee Sin132 games
    52.3%gap +3.8 ptsSoloQ: 49.3% · 3,526 g
  • Jarvan IV74 games
    54.1%gap +5.0 ptsSoloQ: 56.3% · 1,011 g
  • Wukong73 games
    41.1%gap -1.5 ptsSoloQ: 46.4% · 612 g
  • Vi65 games
    44.6%gap -2.2 ptsSoloQ: 52.5% · 910 g
  • Sylas54 games
    42.6%gap -4.0 ptsSoloQ: 50.6% · 1,359 g
Mid22 champions
  • Syndra100 games
    47.0%gap +0.2 ptsSoloQ: 54.6% · 1,254 g
  • Viktor99 games
    50.5%gap +3.8 ptsSoloQ: 56.5% · 1,606 g
  • Akali59 games
    50.8%gap +2.9 ptsSoloQ: 47.5% · 1,837 g
  • Orianna54 games
    48.1%gap -3.0 ptsSoloQ: 53.8% · 703 g
  • Galio51 games
    33.3%gap -14.1 ptsSoloQ: 51.7% · 1,824 g
ADC18 champions
  • Yunara93 games
    32.3%gap -12.8 ptsSoloQ: 51.5% · 2,381 g
  • Caitlyn92 games
    52.2%gap +7.3 ptsSoloQ: 54.8% · 1,641 g
  • Jhin91 games
    61.5%gap +10.1 ptsSoloQ: 51.0% · 3,522 g
  • Kai'Sa85 games
    52.9%gap +6.2 ptsSoloQ: 47.7% · 3,226 g
  • Ezreal84 games
    42.9%gap -8.8 ptsSoloQ: 55.3% · 1,949 g
Support16 champions
  • Nautilus99 games
    50.5%gap +2.1 ptsSoloQ: 49.9% · 2,087 g
  • Lulu85 games
    47.1%gap -2.3 ptsSoloQ: 53.1% · 2,383 g
  • Braum68 games
    48.5%gap +4.0 ptsSoloQ: 49.9% · 925 g
  • Thresh67 games
    40.3%gap -5.3 ptsSoloQ: 47.9% · 2,388 g
  • Leona57 games
    43.9%gap -2.5 ptsSoloQ: 49.8% · 1,183 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.2%28,483 picks of 674,205ban 44.6% · patches 16.19 to 16.21
  • Amateur tournaments3.0%709 picks of 23,550ban 17.8% · patches 16.19 to 16.21
  • Pro4.7%105 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

26.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 5.9%G1244 games of 4,138
  • 5.3%G2220 games of 4,138
  • 4.2%G3+74 games of 1,776
Once picked, the series moves on toIn G2, over 244 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.