Champion sheet · Jungle

Naafiri

Patches 16.19 to 16.21 · KR

Bans, presence and fearless: Naafiri across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
19.0%#35 of 173 champions
Pick
8.3%picked in 1,519 of 18,319 games
Ban
10.7%1,860 bans over 17,354 games, against 9.8% in soloQ
Win rate as Jungle48.7% between 46.5% and 50.9% over 1,361 gamesSoloQ 48.1%: no clear gap
Median length29 minsoloQ 26.1 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 341,014 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    3.5%
    SoloQ
    2.2%
    3.5% of the role's picks in amateur play, against 2.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.8%
    SoloQ
    9.8%
    10.8% ban rate in amateur play over 11,485 games, against 9.8% in soloQ over 148,633 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    26.1 min
    Median of 29 min in amateur play, against 26.1 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Voltaic Cyclosword, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror97% · 14,480
Same in amateur play
SpellsFlash + Smite99% · 14,764
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 87 games
Core (3 legendaries)33% · 2,358
33%of soloQ games
  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 76% of junglers.

  1. Team damagetop24%19% · junglers: 17%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Damage

Like other junglers

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Jungle farm

What it is not

  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 48 in lane, 67 in mid game and 60 in late game, out of 100 junglers.

383-1 vs 383
834+38 vs 796
1,094+38 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Naafirijunglers

Gold vs. direct opponent

At 20 min, ahead of 55% of junglers against the direct opponent.

junglers
4.8takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 48 of 100 among junglers383 · median 383
  • Damage in mid game · rank 67 of 100 among junglers834 · median 796
  • Damage in late game · rank 60 of 100 among junglers1,094 · median 1,056
  • Gold at 15 min · rank 56 of 100 among junglers+50 · median +6
  • Gold at 20 min · rank 55 of 100 among junglers+86 · median +64
  • Map pressure · rank 62 of 100 among junglers4.8 · median 4.7
  • Absorbs damage · rank 37 of 100 among junglers682 · median 855
  • Plays teamfights · rank 63 of 100 among junglers53% · median 52%
  • Takes its kills in duels · rank 44 of 100 among junglers19% · median 20%
  • Lets allies carry kills · rank 78 of 100 among junglersrank 78 of 100
  • Crowd control (CC) · rank 6 of 100 among junglers0.3 · median 0.7
  • Team damage · rank 76 of 100 among junglers19% · median 17%
  • Jungle farm · rank 58 of 100 among junglers67 · median 66
  • Invade · rank 82 of 100 among junglers9% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Thresh in amateur play: +14.2 pts over 60 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ornn64.5% · expected 48.8% · 31 g+15.7 ptSoloQ -1.0
Sion55.9% · expected 51.0% · 34 g+4.9 ptSoloQ -2.3
K'Sante56.3% · expected 53.1% · 32 g+3.1 ptSoloQ +0.1
Junglegap to expected
Lee Sin52.8% · expected 52.1% · 159 g+0.7 ptSoloQ +0.3
Nocturne53.5% · expected 53.2% · 43 g+0.3 ptSoloQ -7.2
Midgap to expected
Orianna66.7% · expected 54.5% · 36 g+12.1 ptSoloQ -3.3
Ahri53.3% · expected 48.0% · 45 g+5.3 ptSoloQ +2.5
ADCgap to expected
Aphelios65.8% · expected 55.0% · 38 g+10.8 ptSoloQ -1.2
Lucian60.9% · expected 51.2% · 46 g+9.6 ptSoloQ +2.8
Jinx54.5% · expected 46.7% · 44 g+7.9 ptSoloQ -2.2
Kai'Sa50.7% · expected 50.2% · 73 g+0.5 ptSoloQ +0.3
Supportgap to expected
Thresh63.3% · expected 49.2% · 60 g+14.2 ptSoloQ +1.5
Braum59.2% · expected 48.1% · 49 g+11.1 ptSoloQ -1.1
Lulu60.4% · expected 53.0% · 48 g+7.4 ptSoloQ -5.4
Alistar55.8% · expected 49.5% · 43 g+6.3 ptSoloQ +2.5
Milio56.3% · expected 52.3% · 32 g+4.0 ptSoloQ -1.0

With

Topgap to expected
Aatrox60.6% · expected 51.2% · 33 g+9.4 ptSoloQ +4.0
Renekton60.0% · expected 51.4% · 35 g+8.6 ptSoloQ -0.3
Sion52.6% · expected 50.5% · 38 g+2.1 ptSoloQ +0.5
Midgap to expected
Sylas60.5% · expected 48.6% · 43 g+11.9 ptSoloQ -1.7
Lissandra60.5% · expected 48.9% · 38 g+11.6 ptSoloQ -5.8
ADCgap to expected
Yunara61.2% · expected 52.9% · 85 g+8.3 ptSoloQ -2.0
Sivir58.8% · expected 50.9% · 34 g+8.0 ptSoloQ +0.8
Jhin50.0% · expected 46.5% · 72 g+3.5 ptSoloQ +2.2
Jinx63.3% · expected 54.8% · 30 g+8.5 ptSoloQ -1.0
Kai'Sa55.2% · expected 51.3% · 58 g+3.9 ptSoloQ -2.6
Supportgap to expected
Blitzcrank63.4% · expected 51.5% · 41 g+11.9 ptSoloQ -0.8
Lulu57.3% · expected 48.5% · 75 g+8.8 ptSoloQ -0.1
Seraphine61.4% · expected 51.9% · 44 g+9.4 ptSoloQ +3.3
Nautilus50.0% · expected 49.2% · 64 g+0.8 ptSoloQ -1.3
Rakan51.2% · expected 49.7% · 43 g+1.4 ptSoloQ -1.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Ambessa38 games
    36.8%gap -14.2 ptsSoloQ: 47.1% · 537 g
  • Gnar34 games
    41.2%gap -10.6 ptsSoloQ: 45.8% · 349 g
  • Sion34 games
    55.9%gap +4.9 ptsSoloQ: 45.4% · 240 g
  • Aatrox33 games
    45.5%gap -4.9 ptsSoloQ: 53.2% · 427 g
  • Malphite33 games
    48.5%gap -0.5 ptsSoloQ: 46.4% · 420 g
Jungle19 champions
  • Lee Sin159 games
    52.8%gap +0.7 ptsSoloQ: 48.1% · 2,985 g
  • Jarvan IV53 games
    45.3%gap -7.4 ptsSoloQ: 49.9% · 465 g
  • Wukong49 games
    30.6%gap -15.6 ptsSoloQ: 45.7% · 363 g
  • Vi47 games
    44.7%gap -5.9 ptsSoloQ: 48.2% · 425 g
  • Nocturne43 games
    53.5%gap +0.3 ptsSoloQ: 44.5% · 220 g
Mid18 champions
  • Sylas51 games
    52.9%gap 0.0 ptsSoloQ: 53.0% · 685 g
  • Ahri45 games
    53.3%gap +5.3 ptsSoloQ: 50.1% · 519 g
  • Lissandra43 games
    48.8%gap -3.7 ptsSoloQ: 48.1% · 503 g
  • Syndra37 games
    45.9%gap -4.5 ptsSoloQ: 48.7% · 668 g
  • Orianna36 games
    66.7%gap +12.1 ptsSoloQ: 45.9% · 357 g
ADC16 champions
  • Caitlyn79 games
    41.8%gap -6.6 ptsSoloQ: 50.9% · 852 g
  • Yunara78 games
    47.4%gap -1.2 ptsSoloQ: 42.8% · 1,296 g
  • Kai'Sa73 games
    50.7%gap +0.5 ptsSoloQ: 48.2% · 1,680 g
  • Jhin62 games
    46.8%gap -8.2 ptsSoloQ: 49.2% · 1,667 g
  • Ezreal59 games
    52.5%gap -2.9 ptsSoloQ: 56.1% · 998 g
Support19 champions
  • Leona79 games
    49.4%gap -0.5 ptsSoloQ: 45.6% · 592 g
  • Nautilus66 games
    39.4%gap -13.0 ptsSoloQ: 49.2% · 1,063 g
  • Thresh60 games
    63.3%gap +14.2 ptsSoloQ: 46.9% · 1,216 g
  • Braum49 games
    59.2%gap +11.1 ptsSoloQ: 44.7% · 436 g
  • Lulu48 games
    60.4%gap +7.4 ptsSoloQ: 42.6% · 1,175 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.2%14,735 picks of 682,028ban 9.8% · patches 16.19 to 16.21
  • Amateur tournaments3.5%847 picks of 24,310ban 10.8% · patches 16.19 to 16.21
  • Pro6.2%139 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

12.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 7.4%G1314 games of 4,222
  • 7.8%G2328 games of 4,222
  • 7.7%G3+140 games of 1,821
Once picked, the series moves on toIn G2, over 314 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.