Champion sheet · Support

Pyke

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
12.1%#66 of 173 champions
Pick
4.1%picked in 750 of 18,319 games
Ban
8.0%1,381 bans over 17,354 games, against 46.3% in soloQ
Win rate as Support47.0% between 44.0% and 50.1% over 744 gamesSoloQ 49.4%: no clear gap
Median length28.8 minsoloQ 26.4 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 341,014 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked less often in amateur play
    Amateur
    1.9%
    SoloQ
    2.9%
    1.9% of the role's picks in amateur play, against 2.9% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    8.0%
    SoloQ
    46.3%
    8.0% ban rate in amateur play over 11,485 games, against 46.3% in soloQ over 148,633 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    26.4 min
    Median of 28.8 min in amateur play, against 26.4 min in soloQ.
02 — How to play it

How to play it?

Hail of Blades, then Umbral Glaive, Youmuu's Ghostblade, and Edge of Night: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesHail of Blades97% · 19,404
Same in amateur play
SpellsFlash + Ignite91% · 18,219
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 106 games
Core (3 legendaries)18% · 631
18%of soloQ games
  1. Umbral Glaive
  2. Youmuu's Ghostblade
  3. Edge of Night
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 95% of supports.

  1. Map pressuretop5%6.6 · supports: 4.5
  2. Takes its kills in duelstop5%27% · supports: 17%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Duelist

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Crowd control (CC)
  • Team damage

What it is not

  • Few teamfights
  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 49 in lane, 56 in mid game and 49 in late game, out of 100 supports.

2880 vs 288
373+31 vs 342
386-2 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Pykesupports

Gold vs. direct opponent

At 20 min, ahead of 97% of supports against the direct opponent.

supports
6.6takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 49 of 100 among supports288 · median 288
  • Damage in mid game · rank 56 of 100 among supports373 · median 342
  • Damage in late game · rank 49 of 100 among supports386 · median 388
  • Gold at 15 min · rank 86 of 100 among supports+399 · median +105
  • Gold at 20 min · rank 97 of 100 among supports+680 · median +193
  • Map pressure · rank 95 of 100 among supports6.6 · median 4.5
  • Absorbs damage · rank 48 of 100 among supports380 · median 393
  • Plays teamfights · rank 3 of 100 among supports43% · median 54%
  • Takes its kills in duels · rank 95 of 100 among supports27% · median 17%
  • Lets allies carry kills · rank 19 of 100 among supportsrank 19 of 100
  • Crowd control (CC) · rank 34 of 100 among supports0.9 · median 1
  • Team damage · rank 63 of 100 among supports11% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Caitlyn in amateur play: +16.8 pts over 65 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante59.5% · expected 49.4% · 37 g+10.1 ptSoloQ -1.6
Camille51.6% · expected 44.8% · 31 g+6.8 ptSoloQ +4.5
Malphite51.6% · expected 45.3% · 31 g+6.3 ptSoloQ +1.8
Ornn50.0% · expected 45.1% · 34 g+4.9 ptSoloQ +5.9
Junglegap to expected
Lee Sin61.4% · expected 48.4% · 83 g+13.1 ptSoloQ +0.2
Xin Zhao57.1% · expected 46.7% · 35 g+10.4 ptSoloQ -2.2
Jarvan IV50.0% · expected 48.9% · 42 g+1.1 ptSoloQ +1.8
Midgap to expected
Viktor51.4% · expected 46.6% · 35 g+4.8 ptSoloQ +1.8
Locke51.6% · expected 49.7% · 31 g+1.9 ptSoloQ -0.8
ADCgap to expected
Caitlyn61.5% · expected 44.7% · 65 g+16.8 ptSoloQ +1.5
Yunara53.7% · expected 44.9% · 54 g+8.8 ptSoloQ -0.8
Lucian47.8% · expected 47.5% · 46 g+0.3 ptSoloQ -6.6
Supportgap to expected
Seraphine54.8% · expected 45.9% · 42 g+8.9 ptSoloQ -0.8
Lulu52.7% · expected 49.3% · 91 g+3.5 ptSoloQ +0.2
Nautilus54.2% · expected 48.6% · 48 g+5.5 ptSoloQ -2.3
Bard48.8% · expected 45.9% · 43 g+3.0 ptSoloQ +1.5
Rakan50.0% · expected 48.1% · 44 g+1.9 ptSoloQ -2.6

With

Topgap to expected
Dr. Mundo60.6% · expected 45.0% · 33 g+15.6 ptSoloQ +2.1
Aatrox59.4% · expected 47.5% · 32 g+11.9 ptSoloQ +0.4
K'Sante47.6% · expected 44.7% · 42 g+2.9 ptSoloQ -0.8
Sion51.6% · expected 46.8% · 31 g+4.8 ptSoloQ +2.1
Malphite50.0% · expected 48.8% · 32 g+1.2 ptSoloQ +1.2
Junglegap to expected
Wukong63.2% · expected 51.6% · 57 g+11.5 ptSoloQ -2.5
Lee Sin50.6% · expected 45.7% · 87 g+4.9 ptSoloQ 0.0
Sylas50.0% · expected 47.7% · 38 g+2.3 ptSoloQ 0.0
Jarvan IV45.2% · expected 45.2% · 42 g+0.1 ptSoloQ -2.1
Midgap to expected
Orianna52.8% · expected 43.3% · 36 g+9.5 ptSoloQ -1.0
Viktor51.3% · expected 47.4% · 39 g+3.8 ptSoloQ -0.2
Ahri51.0% · expected 49.8% · 49 g+1.3 ptSoloQ +1.2
ADCgap to expected
Kai'Sa51.4% · expected 47.6% · 109 g+3.8 ptSoloQ -0.2
Xayah56.8% · expected 48.7% · 37 g+8.1 ptSoloQ +1.3
Ziggs50.0% · expected 43.7% · 40 g+6.3 ptSoloQ -5.2
Sivir47.5% · expected 47.2% · 40 g+0.3 ptSoloQ +3.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • Ambessa37 games
    45.9%gap -1.4 ptsSoloQ: 49.6% · 587 g
  • K'Sante37 games
    59.5%gap +10.1 ptsSoloQ: 49.3% · 844 g
  • Ornn34 games
    50.0%gap +4.9 ptsSoloQ: 56.3% · 151 g
  • Renekton32 games
    34.4%gap -12.0 ptsSoloQ: 48.2% · 539 g
  • Sion32 games
    37.5%gap -9.8 ptsSoloQ: 49.5% · 289 g
Jungle21 champions
  • Lee Sin83 games
    61.4%gap +13.1 ptsSoloQ: 49.4% · 2,451 g
  • Wukong53 games
    41.5%gap -1.0 ptsSoloQ: 47.1% · 425 g
  • Sylas49 games
    44.9%gap -1.5 ptsSoloQ: 51.9% · 879 g
  • Jarvan IV42 games
    50.0%gap +1.1 ptsSoloQ: 53.5% · 664 g
  • Xin Zhao35 games
    57.1%gap +10.4 ptsSoloQ: 47.2% · 375 g
Mid18 champions
  • Ahri50 games
    36.0%gap -8.3 ptsSoloQ: 50.5% · 658 g
  • Viktor35 games
    51.4%gap +4.8 ptsSoloQ: 53.0% · 1,005 g
  • Locke31 games
    51.6%gap +1.9 ptsSoloQ: 47.8% · 831 g
  • Akali30 games
    40.0%gap -7.9 ptsSoloQ: 51.7% · 758 g
  • LeBlanc30 games
    33.3%gap -13.7 ptsSoloQ: 47.4% · 616 g
ADC16 champions
  • Ezreal68 games
    50.0%gap -1.8 ptsSoloQ: 52.6% · 1,519 g
  • Caitlyn65 games
    61.5%gap +16.8 ptsSoloQ: 52.5% · 1,172 g
  • Jhin59 games
    45.8%gap -5.5 ptsSoloQ: 50.0% · 2,322 g
  • Yunara54 games
    53.7%gap +8.8 ptsSoloQ: 48.2% · 1,487 g
  • Kai'Sa52 games
    40.4%gap -6.1 ptsSoloQ: 46.4% · 2,046 g
Support18 champions
  • Lulu91 games
    52.7%gap +3.5 ptsSoloQ: 49.5% · 1,484 g
  • Leona50 games
    38.0%gap -8.2 ptsSoloQ: 49.9% · 810 g
  • Nautilus48 games
    54.2%gap +5.5 ptsSoloQ: 47.8% · 1,434 g
  • Thresh48 games
    35.4%gap -10.0 ptsSoloQ: 46.6% · 1,654 g
  • Rakan44 games
    50.0%gap +1.9 ptsSoloQ: 44.8% · 1,233 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.9%19,781 picks of 682,027ban 46.3% · patches 16.19 to 16.21
  • Amateur tournaments1.9%474 picks of 24,310ban 8.0% · patches 16.19 to 16.21
  • Pro0.8%18 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

9.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 3.1%G1130 games of 4,222
  • 4.5%G2189 games of 4,222
  • 3.5%G3+64 games of 1,821
Once picked, the series moves on toIn G2, over 130 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.