Tournament presence · pick + ban
16.3%#45 of 173 champions
Pick
7.6%picked in 1,375 of 18,207 games
Ban
8.7%1,494 bans over 17,266 games, against 4.2% in soloQ
Win rate as Mid51.4% between 48.8% and 54.1% over 953 gamesSoloQ 48.7%: no clear gap
Median length30 minsoloQ 27.1 min

Amateur: 18,453 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 337,103 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    2.7%
    SoloQ
    1.5%
    2.7% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    8.2%
    SoloQ
    4.2%
    8.2% ban rate in amateur play over 11,141 games, against 4.2% in soloQ over 144,722 games.
  • LengthLonger games in amateur play
    Amateur
    30 min
    SoloQ
    27.1 min
    Median of 30 min in amateur play, against 27.1 min in soloQ.
02 — How to play it

How to play it?

Arcane Comet, then Luden's Echo, Horizon Focus, and Shadowflame: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesArcane Comet82% · 8,734
Same in amateur play
SpellsFlash + Teleport80% · 8,472
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 153 games
Core (3 legendaries)16% · 638
16%of soloQ games
  1. Luden's Echo
  2. Horizon Focus
  3. Shadowflame
Amateur: Luden's Echo, Shadowflame, Rabadon's Deathcap (24%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 99% of mid laners.

  1. Team damagetop1%27% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Damage
  • Poke

Like other mid laners

  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 83 in lane, 98 in mid game and 98 in late game, out of 100 mid laners.

580+53 vs 528
1,066+166 vs 899
1,547+369 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Xerathmid laners

Gold vs. direct opponent

At 20 min, behind 66% of mid laners against the direct opponent.

mid laners
3.9takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 83 of 100 among mid laners580 · median 528
  • Damage in mid game · rank 98 of 100 among mid laners1,066 · median 899
  • Damage in late game · rank 98 of 100 among mid laners1,547 · median 1,179
  • Gold at 15 min · rank 41 of 100 among mid laners-50 · median +25
  • Gold at 20 min · rank 34 of 100 among mid laners-144 · median +71
  • Map pressure · rank 66 of 100 among mid laners3.9 · median 3.2
  • Absorbs damage · rank 3 of 100 among mid laners244 · median 489
  • Plays teamfights · rank 33 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 34 of 100 among mid laners20% · median 23%
  • Lets allies carry kills · rank 58 of 100 among mid lanersrank 58 of 100
  • Crowd control (CC) · rank 63 of 100 among mid laners0.8 · median 0.7
  • Team damage · rank 99 of 100 among mid laners27% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Zeri in amateur play: +18.8 pts over 30 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion57.5% · expected 51.7% · 40 g+5.8 ptSoloQ -3.2
Ornn54.5% · expected 49.5% · 44 g+5.1 ptSoloQ -0.6
Ambessa52.3% · expected 52.0% · 44 g+0.3 ptSoloQ -5.5
Renekton51.5% · expected 51.0% · 33 g+0.5 ptSoloQ -0.4
Yone51.6% · expected 51.5% · 31 g+0.1 ptSoloQ -1.3
Junglegap to expected
Jarvan IV62.7% · expected 53.4% · 59 g+9.4 ptSoloQ +1.6
Lee Sin57.0% · expected 52.7% · 107 g+4.3 ptSoloQ +0.8
Nocturne63.3% · expected 53.6% · 30 g+9.8 ptSoloQ -14.1
Sylas57.1% · expected 50.8% · 49 g+6.4 ptSoloQ -0.7
Qiyana60.0% · expected 52.6% · 35 g+7.4 ptSoloQ -3.2
Midgap to expected
Hwei57.8% · expected 50.0% · 64 g+7.8 ptSoloQ +7.5
Viktor54.4% · expected 51.1% · 125 g+3.3 ptSoloQ +1.7
Syndra51.4% · expected 51.1% · 74 g+0.2 ptSoloQ +0.1
Mel59.1% · expected 58.2% · 44 g+0.9 ptSoloQ +2.5
ADCgap to expected
Zeri66.7% · expected 47.8% · 30 g+18.8 ptSoloQ -2.9
Tristana64.9% · expected 52.7% · 37 g+12.2 ptSoloQ -0.2
Sivir61.1% · expected 51.3% · 36 g+9.8 ptSoloQ -1.1
Aphelios59.0% · expected 55.8% · 39 g+3.2 ptSoloQ +3.1
Miss Fortune53.7% · expected 51.1% · 41 g+2.6 ptSoloQ +1.8
Supportgap to expected
Blitzcrank64.8% · expected 50.8% · 54 g+14.0 ptSoloQ +0.2
Nautilus59.0% · expected 52.8% · 100 g+6.2 ptSoloQ -0.8
Braum52.3% · expected 48.8% · 65 g+3.5 ptSoloQ -1.9
Yuumi54.8% · expected 49.9% · 31 g+5.0 ptSoloQ -5.2
Lulu54.0% · expected 53.8% · 63 g+0.2 ptSoloQ 0.0

With

Topgap to expected
Ambessa57.5% · expected 50.8% · 40 g+6.7 ptSoloQ +1.4
Yone58.1% · expected 51.3% · 31 g+6.7 ptSoloQ -1.6
Renekton55.8% · expected 51.8% · 43 g+4.0 ptSoloQ -0.3
Ornn54.5% · expected 53.4% · 44 g+1.2 ptSoloQ -7.4
Junglegap to expected
Vi59.5% · expected 51.7% · 74 g+7.7 ptSoloQ -3.2
Wukong60.0% · expected 55.8% · 75 g+4.2 ptSoloQ +0.8
Viego60.0% · expected 51.2% · 30 g+8.8 ptSoloQ -2.1
Nocturne55.3% · expected 49.3% · 38 g+6.0 ptSoloQ +6.6
Lee Sin51.1% · expected 50.2% · 90 g+1.0 ptSoloQ +1.5
ADCgap to expected
Sivir64.7% · expected 51.5% · 34 g+13.2 ptSoloQ +0.2
Caitlyn59.5% · expected 53.6% · 74 g+5.9 ptSoloQ -1.2
Ezreal52.6% · expected 46.9% · 76 g+5.7 ptSoloQ +2.3
Aphelios54.5% · expected 47.0% · 44 g+7.5 ptSoloQ +1.0
Yunara57.4% · expected 53.6% · 68 g+3.8 ptSoloQ -2.9
Supportgap to expected
Rell70.5% · expected 55.6% · 44 g+14.8 ptSoloQ -3.1
Thresh60.0% · expected 53.0% · 65 g+7.0 ptSoloQ +1.5
Leona58.1% · expected 52.2% · 74 g+5.9 ptSoloQ -1.6
Lulu52.9% · expected 49.1% · 70 g+3.8 ptSoloQ -2.3
Karma54.3% · expected 49.4% · 35 g+4.9 ptSoloQ 0.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante59 games
    40.7%gap -12.8 ptsSoloQ: 49.0% · 449 g
  • Malphite47 games
    44.7%gap -5.2 ptsSoloQ: 45.5% · 358 g
  • Ambessa44 games
    52.3%gap +0.3 ptsSoloQ: 44.0% · 343 g
  • Ornn44 games
    54.5%gap +5.1 ptsSoloQ: 49.0% · 100 g
  • Sion40 games
    57.5%gap +5.8 ptsSoloQ: 45.3% · 139 g
Jungle19 champions
  • Lee Sin107 games
    57.0%gap +4.3 ptsSoloQ: 49.2% · 1,389 g
  • Wukong67 games
    46.3%gap -0.7 ptsSoloQ: 44.0% · 284 g
  • Jarvan IV59 games
    62.7%gap +9.4 ptsSoloQ: 52.4% · 395 g
  • Sylas49 games
    57.1%gap +6.4 ptsSoloQ: 48.2% · 454 g
  • Xin Zhao46 games
    37.0%gap -14.0 ptsSoloQ: 45.7% · 186 g
Mid20 champions
  • Viktor125 games
    54.4%gap +3.3 ptsSoloQ: 52.1% · 1,071 g
  • Syndra74 games
    51.4%gap +0.2 ptsSoloQ: 48.5% · 616 g
  • Hwei64 games
    57.8%gap +7.8 ptsSoloQ: 55.5% · 326 g
  • Ahri44 games
    38.6%gap -9.8 ptsSoloQ: 49.9% · 343 g
  • Mel44 games
    59.1%gap +0.9 ptsSoloQ: 56.3% · 71 g
ADC17 champions
  • Caitlyn98 games
    49.0%gap -0.3 ptsSoloQ: 54.0% · 626 g
  • Jhin84 games
    53.6%gap -2.0 ptsSoloQ: 47.5% · 1,275 g
  • Kai'Sa78 games
    44.9%gap -6.1 ptsSoloQ: 48.5% · 1,134 g
  • Yunara75 games
    46.7%gap -2.6 ptsSoloQ: 48.3% · 822 g
  • Jinx61 games
    44.3%gap -3.0 ptsSoloQ: 49.9% · 690 g
Support17 champions
  • Nautilus100 games
    59.0%gap +6.2 ptsSoloQ: 48.6% · 830 g
  • Thresh70 games
    48.6%gap -1.3 ptsSoloQ: 49.8% · 928 g
  • Seraphine66 games
    50.0%gap 0.0 ptsSoloQ: 47.7% · 216 g
  • Braum65 games
    52.3%gap +3.5 ptsSoloQ: 44.5% · 274 g
  • Leona63 games
    46.0%gap -4.6 ptsSoloQ: 43.8% · 438 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%10,243 picks of 674,205ban 4.2% · patches 16.19 to 16.21
  • Amateur tournaments2.7%632 picks of 23,550ban 8.2% · patches 16.19 to 16.21
  • Pro0.0%1 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

13.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 5.5%G1232 games of 4,184
  • 5.3%G2221 games of 4,185
  • 5.8%G3+104 games of 1,794
Once picked, the series moves on toIn G2, over 232 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.