Tournament presence · pick + ban
12.8%#60 of 173 champions
Pick
6.4%picked in 1,149 of 17,987 games
Ban
6.4%1,093 bans over 17,055 games, against 0.6% in soloQ
Win rate as Mid49.1% between 46.6% and 51.6% over 1,069 gamesSoloQ 50.8%: no clear gap
Median length29.1 minsoloQ 26.4 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 337,103 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    3.4%
    SoloQ
    2.0%
    3.4% of the role's picks in amateur play, against 2.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.6%
    SoloQ
    0.6%
    7.6% ban rate in amateur play over 11,141 games, against 0.6% in soloQ over 144,722 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    26.4 min
    Median of 29.1 min in amateur play, against 26.4 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    58%
    SoloQ
    53%
    Played in 58% of amateur games; soloQ sticks to Flash + Ignite (53%).
02 — How to play it

How to play it?

Electrocute, then Stormsurge, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute97% · 13,803
Same in amateur play
SpellsFlash + Ignite53% · 7,574
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 58% · 1,177 games
SkillsQnot collected in soloQ
Amateur: 99% · 157 games
Core (3 legendaries)30% · 1,424
30%of soloQ games
  1. Stormsurge
  2. Shadowflame
  3. Rabadon's Deathcap
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 97% of mid laners.

  1. Team damagetop3%26% · mid laners: 21%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Damage
  • Poke

Like other mid laners

  • Damage in lane
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No split-push

Damage / min by phase · at equal gold

Rank 64 in lane, 88 in mid game and 91 in late game, out of 100 mid laners.

562+35 vs 528
1,008+109 vs 899
1,459+281 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Auroramid laners

Gold vs. direct opponent

At 20 min, ahead of 52% of mid laners against the direct opponent.

mid laners
3.7takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 64 of 100 among mid laners562 · median 528
  • Damage in mid game · rank 88 of 100 among mid laners1,008 · median 899
  • Damage in late game · rank 91 of 100 among mid laners1,459 · median 1,179
  • Gold at 15 min · rank 58 of 100 among mid laners+89 · median +25
  • Gold at 20 min · rank 52 of 100 among mid laners+89 · median +71
  • Map pressure · rank 72 of 100 among mid laners3.7 · median 3.2
  • Absorbs damage · rank 27 of 100 among mid laners362 · median 489
  • Plays teamfights · rank 62 of 100 among mid laners56% · median 55%
  • Takes its kills in duels · rank 43 of 100 among mid laners21% · median 23%
  • Lets allies carry kills · rank 27 of 100 among mid lanersrank 27 of 100
  • Crowd control (CC) · rank 25 of 100 among mid laners0.3 · median 0.7
  • Team damage · rank 97 of 100 among mid laners26% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Rakan in amateur play: +16.2 pts over 47 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Olaf61.8% · expected 47.5% · 34 g+14.3 ptSoloQ +6.5
Ornn57.4% · expected 47.1% · 47 g+10.3 ptSoloQ -9.8
Renekton53.7% · expected 48.8% · 41 g+4.9 ptSoloQ -0.4
Malphite51.1% · expected 47.4% · 45 g+3.7 ptSoloQ +2.9
Gnar51.2% · expected 50.1% · 41 g+1.1 ptSoloQ -2.6
Junglegap to expected
Viego65.7% · expected 49.2% · 35 g+16.5 ptSoloQ +2.5
Vi52.3% · expected 48.8% · 86 g+3.6 ptSoloQ -3.6
Lillia50.0% · expected 46.2% · 36 g+3.8 ptSoloQ +5.8
Sylas49.2% · expected 48.5% · 59 g+0.7 ptSoloQ +0.1
Xin Zhao50.0% · expected 48.8% · 52 g+1.2 ptSoloQ +0.9
Midgap to expected
Sylas64.1% · expected 51.0% · 64 g+13.0 ptSoloQ +0.3
Syndra56.1% · expected 48.8% · 57 g+7.3 ptSoloQ -2.6
Twisted Fate58.1% · expected 47.5% · 31 g+10.6 ptSoloQ -1.4
Hwei54.1% · expected 47.7% · 37 g+6.4 ptSoloQ +3.6
Yone48.8% · expected 45.7% · 43 g+3.1 ptSoloQ +2.4
ADCgap to expected
Tristana62.8% · expected 50.6% · 43 g+12.2 ptSoloQ +2.0
Miss Fortune60.0% · expected 48.9% · 40 g+11.1 ptSoloQ -4.2
Aphelios61.5% · expected 53.5% · 52 g+8.0 ptSoloQ +1.5
Ashe53.8% · expected 46.6% · 52 g+7.2 ptSoloQ +1.9
Yunara49.5% · expected 47.0% · 107 g+2.5 ptSoloQ +1.0
Supportgap to expected
Rakan66.0% · expected 49.8% · 47 g+16.2 ptSoloQ +2.8
Leona59.7% · expected 48.4% · 62 g+11.3 ptSoloQ +0.5
Nautilus53.4% · expected 50.4% · 103 g+3.0 ptSoloQ +0.4
Thresh52.3% · expected 47.6% · 65 g+4.7 ptSoloQ +1.1
Blitzcrank52.9% · expected 48.4% · 51 g+4.5 ptSoloQ +0.2

With

Topgap to expected
Dr. Mundo53.1% · expected 47.4% · 32 g+5.7 ptSoloQ -1.5
Gnar50.0% · expected 48.1% · 42 g+1.9 ptSoloQ -1.3
Sion49.1% · expected 48.7% · 55 g+0.4 ptSoloQ +2.4
Malphite51.1% · expected 50.8% · 45 g+0.3 ptSoloQ -0.3
Yone50.0% · expected 49.3% · 40 g+0.7 ptSoloQ +2.1
Junglegap to expected
Cho'Gath65.8% · expected 50.3% · 38 g+15.5 ptSoloQ -0.7
Lee Sin49.1% · expected 47.8% · 114 g+1.4 ptSoloQ -0.6
Jarvan IV50.0% · expected 47.2% · 72 g+2.8 ptSoloQ +1.7
Jayce52.9% · expected 47.2% · 34 g+5.7 ptSoloQ -1.2
Sylas50.0% · expected 49.7% · 50 g+0.3 ptSoloQ +6.2
ADCgap to expected
Aphelios56.4% · expected 44.7% · 55 g+11.6 ptSoloQ -0.6
Tristana60.0% · expected 47.6% · 45 g+12.4 ptSoloQ -2.2
Ashe61.7% · expected 51.6% · 47 g+10.1 ptSoloQ +1.4
Sivir58.1% · expected 49.3% · 43 g+8.8 ptSoloQ 0.0
Jinx57.7% · expected 53.2% · 71 g+4.5 ptSoloQ -0.9
Supportgap to expected
Braum71.7% · expected 51.7% · 60 g+20.0 ptSoloQ +1.4
Blitzcrank58.9% · expected 49.8% · 56 g+9.1 ptSoloQ +3.7
Rell61.9% · expected 53.3% · 42 g+8.6 ptSoloQ -2.0
Nautilus48.6% · expected 47.8% · 107 g+0.8 ptSoloQ +0.3
Leona52.2% · expected 49.8% · 67 g+2.4 ptSoloQ -1.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • K'Sante62 games
    45.2%gap -6.0 ptsSoloQ: 50.6% · 621 g
  • Ambessa55 games
    43.6%gap -6.1 ptsSoloQ: 48.0% · 465 g
  • Aatrox48 games
    47.9%gap -0.7 ptsSoloQ: 50.9% · 399 g
  • Ornn47 games
    57.4%gap +10.3 ptsSoloQ: 41.9% · 105 g
  • Sion47 games
    40.4%gap -9.1 ptsSoloQ: 53.9% · 206 g
Jungle21 champions
  • Lee Sin106 games
    39.6%gap -10.8 ptsSoloQ: 50.4% · 1,590 g
  • Wukong91 games
    37.4%gap -7.2 ptsSoloQ: 50.6% · 310 g
  • Vi86 games
    52.3%gap +3.6 ptsSoloQ: 49.0% · 494 g
  • Jarvan IV74 games
    43.2%gap -7.8 ptsSoloQ: 51.4% · 555 g
  • Sylas59 games
    49.2%gap +0.7 ptsSoloQ: 51.2% · 694 g
Mid19 champions
  • Ahri83 games
    41.0%gap -5.3 ptsSoloQ: 52.0% · 575 g
  • Viktor82 games
    47.6%gap -1.2 ptsSoloQ: 49.7% · 811 g
  • Sylas64 games
    64.1%gap +13.0 ptsSoloQ: 53.3% · 801 g
  • Syndra57 games
    56.1%gap +7.3 ptsSoloQ: 48.0% · 725 g
  • Orianna54 games
    53.7%gap +0.7 ptsSoloQ: 47.8% · 385 g
ADC17 champions
  • Yunara107 games
    49.5%gap +2.5 ptsSoloQ: 51.3% · 1,234 g
  • Caitlyn90 games
    37.8%gap -9.1 ptsSoloQ: 52.1% · 842 g
  • Jhin86 games
    54.7%gap +1.3 ptsSoloQ: 50.8% · 1,627 g
  • Kai'Sa77 games
    44.2%gap -4.5 ptsSoloQ: 49.6% · 1,579 g
  • Jinx76 games
    48.7%gap +3.7 ptsSoloQ: 47.9% · 867 g
Support17 champions
  • Lulu118 games
    47.5%gap -3.9 ptsSoloQ: 48.7% · 1,181 g
  • Nautilus103 games
    53.4%gap +3.0 ptsSoloQ: 51.9% · 998 g
  • Braum75 games
    45.3%gap -1.2 ptsSoloQ: 44.9% · 454 g
  • Thresh65 games
    52.3%gap +4.7 ptsSoloQ: 49.2% · 1,215 g
  • Leona62 games
    59.7%gap +11.3 ptsSoloQ: 49.4% · 557 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.0%13,802 picks of 674,205ban 0.6% · patches 16.19 to 16.21
  • Amateur tournaments3.4%809 picks of 23,550ban 7.6% · patches 16.19 to 16.21
  • Pro2.5%57 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

15.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 5.6%G1230 games of 4,142
  • 6.0%G2248 games of 4,146
  • 6.5%G3+115 games of 1,780
Once picked, the series moves on toIn G2, over 230 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.