Champion sheet · Support

Rell

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
17.3%#41 of 173 champions
Pick
10.8%picked in 776 of 7,218 games
Ban
6.5%233 bans over 3,566 games, against 1.8% in soloQ
Win rate as Support54.4% between 51.4% and 57.3% over 776 gamesSoloQ 52.0%: no clear gap
Median length28.8 minsoloQ 27.5 min

Amateur: 6,931 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 376,433 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    5.4%
    SoloQ
    3.2%
    5.4% of the role's picks in amateur play, against 3.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    6.1%
    SoloQ
    1.8%
    6.1% ban rate in amateur play over 2,247 games, against 1.8% in soloQ over 169,540 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.5 min
    Median of 28.8 min in amateur play, against 27.5 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Aftershock, then Abyssal Mask, Kaenic Rookern, and Protoplasm Harness: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock91% · 22,629
Same in amateur play
SpellsFlash + Heal45% · 11,180
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 97% · 152 games
Core (3 legendaries)— · 2
  1. Abyssal Mask
  2. Kaenic Rookern
  3. Protoplasm Harness

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 93% of supports.

  1. Absorbs damagetop7%1,033 · supports: 393
  2. Plays teamfightstop10%58% · supports: 54%
  3. Map pressuretop21%5.2 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Frontline
  • Teamfight

Like other supports

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 13 in lane, 35 in mid game and 35 in late game, out of 100 supports.

209-79 vs 288
290-52 vs 342
350-37 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Rellsupports

Gold vs. direct opponent

At 20 min, behind 64% of supports against the direct opponent.

supports
5.2takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 13 of 100 among supports209 · median 288
  • Damage in mid game · rank 35 of 100 among supports290 · median 342
  • Damage in late game · rank 35 of 100 among supports350 · median 388
  • Gold at 15 min · rank 36 of 100 among supports-21 · median +105
  • Gold at 20 min · rank 36 of 100 among supports-8 · median +193
  • Map pressure · rank 79 of 100 among supports5.2 · median 4.5
  • Absorbs damage · rank 93 of 100 among supports1,033 · median 393
  • Plays teamfights · rank 90 of 100 among supports58% · median 54%
  • Takes its kills in duels · rank 12 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 57 of 100 among supportsrank 57 of 100
  • Crowd control (CC) · rank 75 of 100 among supports1.3 · median 1
  • Team damage · rank 27 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion63.6% · expected 53.6% · 44 g+10.1 ptSoloQ +3.9
Olaf56.3% · expected 46.4% · 32 g+9.9 ptSoloQ -2.9
K'Sante62.5% · expected 55.5% · 48 g+7.0 ptSoloQ +1.5
Junglegap to expected
Sejuani69.7% · expected 59.7% · 33 g+10.0 ptSoloQ +2.8
Lee Sin50.0% · expected 47.4% · 34 g+2.6 ptSoloQ +1.2
Midgap to expected
Syndra58.4% · expected 53.7% · 77 g+4.8 ptSoloQ +1.9
Viktor54.2% · expected 54.1% · 83 g+0.1 ptSoloQ +2.2
ADCgap to expected
Tristana61.9% · expected 51.4% · 42 g+10.5 ptSoloQ -1.2
Caitlyn60.0% · expected 51.9% · 65 g+8.1 ptSoloQ +0.8
Yunara53.1% · expected 52.1% · 96 g+1.0 ptSoloQ -0.3
Xayah55.3% · expected 54.3% · 47 g+1.1 ptSoloQ -2.7
Ezreal56.9% · expected 56.3% · 51 g+0.6 ptSoloQ +3.0
Supportgap to expected
Nautilus53.1% · expected 51.0% · 98 g+2.1 ptSoloQ +4.6
Leona62.0% · expected 59.2% · 50 g+2.8 ptSoloQ +0.3
Rakan52.9% · expected 51.9% · 51 g+1.1 ptSoloQ -2.0
Karma56.3% · expected 56.2% · 48 g+0.1 ptSoloQ +0.8

With

Topgap to expected
Rumble80.0% · expected 60.2% · 30 g+19.8 ptSoloQ -0.4
K'Sante61.0% · expected 53.3% · 41 g+7.7 ptSoloQ -0.5
Gnar60.6% · expected 52.1% · 33 g+8.5 ptSoloQ +0.5
Sion62.5% · expected 55.2% · 32 g+7.3 ptSoloQ +1.0
Ornn54.5% · expected 53.2% · 55 g+1.4 ptSoloQ +0.6
Junglegap to expected
Wukong56.7% · expected 54.0% · 90 g+2.6 ptSoloQ -3.0
Jarvan IV55.9% · expected 53.9% · 93 g+2.1 ptSoloQ +0.4
Qiyana70.0% · expected 65.0% · 30 g+5.0 ptSoloQ -0.3
Vi56.1% · expected 55.1% · 57 g+1.1 ptSoloQ +0.6
Midgap to expected
Orianna63.6% · expected 55.6% · 66 g+8.0 ptSoloQ +4.0
Syndra56.3% · expected 55.1% · 87 g+1.3 ptSoloQ +0.2
Ahri56.0% · expected 54.9% · 75 g+1.1 ptSoloQ -2.0
ADCgap to expected
Miss Fortune60.0% · expected 50.9% · 65 g+9.1 ptSoloQ +1.9
Jhin63.8% · expected 56.2% · 47 g+7.6 ptSoloQ -1.3
Yunara60.3% · expected 56.7% · 63 g+3.7 ptSoloQ +1.9
Kai'Sa51.8% · expected 51.6% · 114 g+0.1 ptSoloQ -0.4
Tristana58.9% · expected 57.4% · 73 g+1.5 ptSoloQ +0.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Ornn66 games
    48.5%gap -7.1 ptsSoloQ: 50.7% · 675 g
  • K'Sante48 games
    62.5%gap +7.0 ptsSoloQ: 56.1% · 481 g
  • Renekton48 games
    50.0%gap -1.2 ptsSoloQ: 53.6% · 726 g
  • Sion44 games
    63.6%gap +10.1 ptsSoloQ: 56.4% · 470 g
  • Ambessa40 games
    32.5%gap -21.4 ptsSoloQ: 55.2% · 631 g
Jungle19 champions
  • Wukong102 games
    52.0%gap -2.8 ptsSoloQ: 48.1% · 926 g
  • Jarvan IV66 games
    54.5%gap -0.4 ptsSoloQ: 52.6% · 954 g
  • Vi65 games
    44.6%gap -9.1 ptsSoloQ: 56.1% · 367 g
  • Xin Zhao50 games
    52.0%gap -3.3 ptsSoloQ: 52.5% · 303 g
  • Skarner39 games
    53.8%gap -3.5 ptsSoloQ: 52.2% · 289 g
Mid19 champions
  • Viktor83 games
    54.2%gap +0.1 ptsSoloQ: 54.9% · 1,019 g
  • Syndra77 games
    58.4%gap +4.8 ptsSoloQ: 52.9% · 1,201 g
  • Ahri58 games
    50.0%gap -3.8 ptsSoloQ: 49.5% · 1,291 g
  • Orianna51 games
    45.1%gap -8.0 ptsSoloQ: 52.9% · 482 g
  • Hwei42 games
    52.4%gap -0.4 ptsSoloQ: 48.1% · 507 g
ADC18 champions
  • Yunara96 games
    53.1%gap +1.0 ptsSoloQ: 51.5% · 2,027 g
  • Caitlyn65 games
    60.0%gap +8.1 ptsSoloQ: 53.9% · 1,071 g
  • Jinx59 games
    54.2%gap -2.2 ptsSoloQ: 47.3% · 1,446 g
  • Kai'Sa57 games
    56.1%gap -1.0 ptsSoloQ: 53.4% · 1,880 g
  • Ezreal51 games
    56.9%gap +0.6 ptsSoloQ: 59.1% · 1,134 g
Support16 champions
  • Nautilus98 games
    53.1%gap +2.1 ptsSoloQ: 57.4% · 1,708 g
  • Lulu94 games
    55.3%gap -1.7 ptsSoloQ: 51.8% · 2,010 g
  • Alistar58 games
    51.7%gap -1.6 ptsSoloQ: 48.0% · 1,725 g
  • Braum55 games
    52.7%gap -3.2 ptsSoloQ: 51.6% · 997 g
  • Rakan51 games
    52.9%gap +1.1 ptsSoloQ: 48.8% · 768 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.2%24,394 picks of 752,862ban 1.8% · patches 16.19 to 16.21
  • Amateur tournaments5.4%600 picks of 11,050ban 6.1% · patches 16.19 to 16.21
  • Pro5.3%118 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

14.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 10.6%G1234 games of 2,215
  • 11.7%G2260 games of 2,215
  • 11.6%G3+83 games of 713
Once picked, the series moves on toIn G2, over 234 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.