Tournament presence · pick + ban
47.7%#2 of 173 champions
Pick
23.3%picked in 4,235 of 18,207 games
Ban
24.4%4,216 bans over 17,266 games, against 24.1% in soloQ
Win rate as Mid48.0% between 46.0% and 50.0% over 1,729 gamesSoloQ 47.8%: no clear gap
Median length28.7 minsoloQ 25.8 min

Amateur: 18,453 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 337,103 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

One clear gap between soloQ and amateur tournaments as Mid.

  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    25.8 min
    Median of 28.7 min in amateur play, against 25.8 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Hextech Rocketbelt, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror59% · 19,996
Same in amateur play
SpellsFlash + Teleport51% · 17,086
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 72% · 172 games
Core (3 legendaries)41% · 4,013
41%of soloQ games
  1. Hextech Rocketbelt
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 87% of mid laners.

  1. Map pressuretop14%4.6 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 91 in lane, 59 in mid game and 42 in late game, out of 100 mid laners.

599+71 vs 528
927+28 vs 899
1,155-24 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Sylasmid laners

Gold vs. direct opponent

At 20 min, behind 55% of mid laners against the direct opponent.

mid laners
4.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 91 of 100 among mid laners599 · median 528
  • Damage in mid game · rank 59 of 100 among mid laners927 · median 899
  • Damage in late game · rank 42 of 100 among mid laners1,155 · median 1,179
  • Gold at 15 min · rank 42 of 100 among mid laners-44 · median +25
  • Gold at 20 min · rank 45 of 100 among mid laners-43 · median +71
  • Map pressure · rank 87 of 100 among mid laners4.6 · median 3.2
  • Absorbs damage · rank 76 of 100 among mid laners815 · median 489
  • Plays teamfights · rank 26 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 73 of 100 among mid laners26% · median 23%
  • Lets allies carry kills · rank 35 of 100 among mid lanersrank 35 of 100
  • Crowd control (CC) · rank 69 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 68 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +13.0 pts over 78 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa61.5% · expected 48.6% · 78 g+13.0 ptSoloQ -2.9
Gnar60.8% · expected 49.0% · 51 g+11.8 ptSoloQ -0.2
K'Sante50.5% · expected 50.1% · 99 g+0.4 ptSoloQ 0.0
Jayce54.5% · expected 49.4% · 33 g+5.1 ptSoloQ +0.2
Mordekaiser49.0% · expected 46.8% · 51 g+2.2 ptSoloQ -0.1
Junglegap to expected
Xin Zhao56.3% · expected 47.6% · 71 g+8.8 ptSoloQ +0.4
Lillia54.0% · expected 45.3% · 50 g+8.7 ptSoloQ -2.1
Nocturne57.4% · expected 50.2% · 54 g+7.2 ptSoloQ +0.2
Viego53.2% · expected 48.2% · 77 g+5.1 ptSoloQ +0.8
Vi48.4% · expected 47.7% · 159 g+0.8 ptSoloQ +0.5
Midgap to expected
Lissandra59.0% · expected 49.8% · 117 g+9.1 ptSoloQ +4.0
Ahri49.7% · expected 45.1% · 197 g+4.7 ptSoloQ +1.0
Galio54.9% · expected 48.2% · 71 g+6.7 ptSoloQ -2.0
Viktor48.5% · expected 47.6% · 97 g+0.8 ptSoloQ +1.3
Orianna53.3% · expected 51.9% · 75 g+1.5 ptSoloQ +1.1
ADCgap to expected
Kai'Sa54.8% · expected 47.6% · 146 g+7.2 ptSoloQ -0.3
Yunara51.6% · expected 45.8% · 161 g+5.7 ptSoloQ +0.6
Ashe49.1% · expected 45.5% · 116 g+3.7 ptSoloQ +1.8
Ezreal55.3% · expected 52.5% · 141 g+2.8 ptSoloQ +1.5
Jinx47.6% · expected 43.8% · 105 g+3.8 ptSoloQ -1.8
Supportgap to expected
Rell48.8% · expected 43.8% · 80 g+5.0 ptSoloQ -2.0
Nautilus50.8% · expected 49.4% · 193 g+1.4 ptSoloQ +0.8
Leona48.7% · expected 47.3% · 158 g+1.5 ptSoloQ +0.8
Lulu51.6% · expected 50.3% · 155 g+1.3 ptSoloQ -0.1
Thresh48.7% · expected 46.4% · 113 g+2.2 ptSoloQ -0.6

With

Topgap to expected
Camille61.1% · expected 50.2% · 54 g+10.9 ptSoloQ +1.4
Ambessa52.7% · expected 47.4% · 93 g+5.3 ptSoloQ -1.0
Jax57.4% · expected 49.2% · 47 g+8.3 ptSoloQ -1.2
Malphite52.7% · expected 49.5% · 112 g+3.2 ptSoloQ +1.9
Renekton50.7% · expected 48.4% · 73 g+2.2 ptSoloQ -1.3
Junglegap to expected
Sejuani63.3% · expected 48.5% · 49 g+14.8 ptSoloQ +2.6
Nocturne54.2% · expected 45.8% · 59 g+8.4 ptSoloQ +1.1
Viego56.4% · expected 47.8% · 55 g+8.6 ptSoloQ -0.8
Cho'Gath58.7% · expected 49.5% · 46 g+9.2 ptSoloQ +1.1
Naafiri58.1% · expected 48.8% · 43 g+9.4 ptSoloQ -1.9
ADCgap to expected
Jinx63.1% · expected 52.2% · 103 g+10.9 ptSoloQ +0.5
Tristana56.1% · expected 46.8% · 66 g+9.3 ptSoloQ -1.0
Lucian54.3% · expected 47.5% · 92 g+6.8 ptSoloQ -1.6
Caitlyn54.4% · expected 50.2% · 149 g+4.2 ptSoloQ +0.5
Kai'Sa49.3% · expected 48.4% · 150 g+0.9 ptSoloQ -1.1
Supportgap to expected
Milio56.8% · expected 46.4% · 81 g+10.4 ptSoloQ -4.1
Lulu49.1% · expected 45.7% · 173 g+3.5 ptSoloQ +0.1
Blitzcrank52.6% · expected 48.6% · 95 g+4.0 ptSoloQ -1.0
Alistar52.5% · expected 49.1% · 80 g+3.4 ptSoloQ +1.1
Braum52.3% · expected 50.6% · 111 g+1.6 ptSoloQ +0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • K'Sante99 games
    50.5%gap +0.4 ptsSoloQ: 49.3% · 1,433 g
  • Sion82 games
    45.1%gap -3.2 ptsSoloQ: 48.4% · 467 g
  • Ambessa78 games
    61.5%gap +13.0 ptsSoloQ: 45.8% · 1,012 g
  • Nasus75 games
    44.0%gap -2.5 ptsSoloQ: 48.1% · 630 g
  • Renekton67 games
    47.8%gap +0.2 ptsSoloQ: 53.3% · 950 g
Jungle20 champions
  • Lee Sin207 games
    45.9%gap -3.4 ptsSoloQ: 47.3% · 4,018 g
  • Vi159 games
    48.4%gap +0.8 ptsSoloQ: 50.1% · 1,337 g
  • Wukong127 games
    38.6%gap -5.0 ptsSoloQ: 44.4% · 835 g
  • Jarvan IV115 games
    44.3%gap -5.6 ptsSoloQ: 51.7% · 1,323 g
  • Viego77 games
    53.2%gap +5.1 ptsSoloQ: 50.8% · 1,230 g
Mid20 champions
  • Ahri197 games
    49.7%gap +4.7 ptsSoloQ: 48.3% · 1,866 g
  • Lissandra117 games
    59.0%gap +9.1 ptsSoloQ: 50.1% · 1,154 g
  • Viktor97 games
    48.5%gap +0.8 ptsSoloQ: 50.8% · 1,744 g
  • Syndra95 games
    47.4%gap -0.4 ptsSoloQ: 52.1% · 1,231 g
  • Orianna75 games
    53.3%gap +1.5 ptsSoloQ: 50.1% · 939 g
ADC17 champions
  • Yunara161 games
    51.6%gap +5.7 ptsSoloQ: 47.9% · 2,719 g
  • Kai'Sa146 games
    54.8%gap +7.2 ptsSoloQ: 47.4% · 4,095 g
  • Ezreal141 games
    55.3%gap +2.8 ptsSoloQ: 53.1% · 2,094 g
  • Caitlyn134 games
    41.0%gap -4.8 ptsSoloQ: 49.7% · 1,694 g
  • Jhin127 games
    53.5%gap +1.3 ptsSoloQ: 48.7% · 3,764 g
Support17 champions
  • Nautilus193 games
    50.8%gap +1.4 ptsSoloQ: 49.3% · 2,771 g
  • Leona158 games
    48.7%gap +1.5 ptsSoloQ: 46.7% · 1,481 g
  • Lulu155 games
    51.6%gap +1.3 ptsSoloQ: 47.7% · 2,561 g
  • Seraphine141 games
    44.7%gap -1.9 ptsSoloQ: 51.0% · 838 g
  • Thresh113 games
    48.7%gap +2.2 ptsSoloQ: 44.5% · 2,478 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.8%32,468 picks of 674,205ban 24.1% · patches 16.19 to 16.21
  • Amateur tournaments4.7%1,116 picks of 23,550ban 24.7% · patches 16.19 to 16.21
  • Pro3.2%72 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

42.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 10.0%G1420 games of 4,184
  • 8.6%G2360 games of 4,185
  • 6.5%G3+116 games of 1,794
Once picked, the series moves on toIn G2, over 420 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.