Champion sheet · ADC

Varus

Patches 16.19 to 16.21 · KR

Bans, presence and fearless: Varus across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
11.0%#76 of 173 champions
Pick
7.1%picked in 1,302 of 18,319 games
Ban
3.9%684 bans over 17,354 games, against 1.3% in soloQ
Win rate as ADC49.2% between 46.7% and 51.7% over 1,074 gamesSoloQ 49.0%: no clear gap
Median length29.9 minsoloQ 26.3 min

Amateur: 18,182 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 341,014 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    3.2%
    SoloQ
    1.4%
    3.2% of the role's picks in amateur play, against 1.4% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.2%
    SoloQ
    1.3%
    4.2% ban rate in amateur play over 11,485 games, against 1.3% in soloQ over 148,633 games.
  • LengthLonger games in amateur play
    Amateur
    29.9 min
    SoloQ
    26.3 min
    Median of 29.9 min in amateur play, against 26.3 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Statikk Shiv, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo67% · 6,451
Same in amateur play
SpellsFlash + Barrier39% · 3,755
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 79% · 115 games
Core (3 legendaries)50% · 2,793
50%of soloQ games
  1. Statikk Shiv
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 78% of ADC.

  1. Crowd control (CC)top22%0.9 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 66 in lane, 49 in mid game and 41 in late game, out of 100 ADC.

540+15 vs 525
914-1 vs 915
1,347-19 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
VarusADC

Gold vs. direct opponent

At 20 min, ahead of 74% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 66 of 100 among ADC540 · median 525
  • Damage in mid game · rank 49 of 100 among ADC914 · median 915
  • Damage in late game · rank 41 of 100 among ADC1,347 · median 1,366
  • Gold at 15 min · rank 75 of 100 among ADC+127 · median -54
  • Gold at 20 min · rank 74 of 100 among ADC+180 · median -85
  • Absorbs damage · rank 66 of 100 among ADC401 · median 361
  • Plays teamfights · rank 58 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 49 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 23 of 100 among ADCrank 23 of 100
  • Crowd control (CC) · rank 78 of 100 among ADC0.9 · median 0.6
  • Team damage · rank 73 of 100 among ADC25% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Alistar in amateur play: +19.5 pts over 32 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion59.5% · expected 50.8% · 42 g+8.8 ptSoloQ +1.4
Nasus56.3% · expected 49.1% · 32 g+7.2 ptSoloQ -1.4
Junglegap to expected
Wukong55.6% · expected 46.0% · 63 g+9.6 ptSoloQ -4.0
Lee Sin53.8% · expected 51.9% · 93 g+1.9 ptSoloQ -1.0
Viego56.3% · expected 50.9% · 32 g+5.4 ptSoloQ +4.6
Qiyana56.7% · expected 51.9% · 30 g+4.8 ptSoloQ -2.6
Midgap to expected
Hwei62.2% · expected 48.9% · 37 g+13.3 ptSoloQ -1.0
Lissandra57.1% · expected 52.3% · 35 g+4.8 ptSoloQ -0.9
Ahri51.3% · expected 47.8% · 39 g+3.5 ptSoloQ -0.6
Syndra51.2% · expected 50.2% · 43 g+1.0 ptSoloQ -3.4
Aurora51.4% · expected 51.3% · 35 g+0.1 ptSoloQ -4.6
ADCgap to expected
Kai'Sa61.6% · expected 50.0% · 73 g+11.7 ptSoloQ 0.0
Zeri61.3% · expected 46.8% · 31 g+14.5 ptSoloQ -4.7
Jhin60.3% · expected 54.8% · 58 g+5.6 ptSoloQ -0.9
Yunara52.6% · expected 48.4% · 76 g+4.2 ptSoloQ +1.0
Lucian54.5% · expected 51.0% · 66 g+3.5 ptSoloQ +3.4
Supportgap to expected
Alistar68.8% · expected 49.2% · 32 g+19.5 ptSoloQ -1.1
Rakan64.7% · expected 51.5% · 34 g+13.2 ptSoloQ +0.7
Nautilus58.4% · expected 52.1% · 77 g+6.3 ptSoloQ +4.0
Yuumi54.3% · expected 48.9% · 35 g+5.4 ptSoloQ -1.1
Leona50.8% · expected 49.6% · 65 g+1.1 ptSoloQ +3.9

With

Topgap to expected
K'Sante61.1% · expected 48.2% · 54 g+13.0 ptSoloQ +0.1
Ornn58.8% · expected 52.5% · 34 g+6.3 ptSoloQ -8.7
Jax55.6% · expected 51.6% · 36 g+3.9 ptSoloQ -3.0
Yone54.8% · expected 50.6% · 31 g+4.3 ptSoloQ -2.0
Dr. Mundo50.0% · expected 48.5% · 40 g+1.5 ptSoloQ +7.5
Junglegap to expected
Jarvan IV53.1% · expected 48.6% · 49 g+4.4 ptSoloQ -1.1
Lee Sin50.6% · expected 49.2% · 83 g+1.4 ptSoloQ -1.7
Xin Zhao52.8% · expected 50.8% · 36 g+1.9 ptSoloQ -1.8
Midgap to expected
Ahri77.6% · expected 53.2% · 49 g+24.3 ptSoloQ -0.1
Aurora55.6% · expected 49.7% · 36 g+5.8 ptSoloQ -2.5
Sylas48.6% · expected 48.3% · 35 g+0.2 ptSoloQ +1.0
Supportgap to expected
Braum58.8% · expected 53.2% · 80 g+5.6 ptSoloQ +0.6
Blitzcrank56.9% · expected 51.3% · 58 g+5.6 ptSoloQ +0.2
Renata Glasc52.2% · expected 49.1% · 46 g+3.1 ptSoloQ +3.4
Thresh53.7% · expected 52.1% · 54 g+1.6 ptSoloQ -0.6

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • K'Sante51 games
    51.0%gap -1.9 ptsSoloQ: 50.2% · 418 g
  • Ambessa45 games
    35.6%gap -15.3 ptsSoloQ: 51.6% · 275 g
  • Sion42 games
    59.5%gap +8.8 ptsSoloQ: 50.0% · 168 g
  • Olaf41 games
    46.3%gap -2.4 ptsSoloQ: 50.3% · 298 g
  • Renekton39 games
    48.7%gap -1.2 ptsSoloQ: 50.2% · 243 g
Jungle19 champions
  • Lee Sin93 games
    53.8%gap +1.9 ptsSoloQ: 47.7% · 1,116 g
  • Wukong63 games
    55.6%gap +9.6 ptsSoloQ: 44.4% · 216 g
  • Jarvan IV54 games
    51.9%gap -0.5 ptsSoloQ: 52.5% · 305 g
  • Sylas52 games
    42.3%gap -7.6 ptsSoloQ: 49.8% · 458 g
  • Vi41 games
    36.6%gap -13.8 ptsSoloQ: 46.6% · 251 g
Mid18 champions
  • Viktor53 games
    43.4%gap -6.7 ptsSoloQ: 50.7% · 458 g
  • Sylas44 games
    52.3%gap -0.4 ptsSoloQ: 47.4% · 538 g
  • Syndra43 games
    51.2%gap +1.0 ptsSoloQ: 45.3% · 424 g
  • Ahri39 games
    51.3%gap +3.5 ptsSoloQ: 47.9% · 305 g
  • Hwei37 games
    62.2%gap +13.3 ptsSoloQ: 47.2% · 197 g
ADC16 champions
  • Yunara76 games
    52.6%gap +4.2 ptsSoloQ: 49.5% · 713 g
  • Kai'Sa73 games
    61.6%gap +11.7 ptsSoloQ: 48.8% · 1,019 g
  • Lucian66 games
    54.5%gap +3.5 ptsSoloQ: 54.3% · 438 g
  • Ezreal63 games
    44.4%gap -10.8 ptsSoloQ: 51.6% · 609 g
  • Jhin58 games
    60.3%gap +5.6 ptsSoloQ: 48.6% · 1,278 g
Support17 champions
  • Nautilus77 games
    58.4%gap +6.3 ptsSoloQ: 53.6% · 696 g
  • Lulu70 games
    42.9%gap -9.9 ptsSoloQ: 49.5% · 713 g
  • Thresh70 games
    42.9%gap -6.1 ptsSoloQ: 45.1% · 839 g
  • Braum69 games
    46.4%gap -1.5 ptsSoloQ: 46.6% · 311 g
  • Leona65 games
    50.8%gap +1.1 ptsSoloQ: 51.0% · 416 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.4%9,590 picks of 682,028ban 1.3% · patches 16.19 to 16.21
  • Amateur tournaments3.2%768 picks of 24,310ban 4.2% · patches 16.19 to 16.21
  • Pro3.1%70 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

13.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 5.6%G1235 games of 4,222
  • 5.7%G2240 games of 4,222
  • 6.4%G3+116 games of 1,821
Once picked, the series moves on toIn G2, over 235 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.