Tournament presence · pick + ban
10.1%#82 of 173 champions
Pick
6.2%picked in 1,138 of 18,216 games
Ban
3.9%670 bans over 17,275 games, against 0.4% in soloQ
Win rate as Top48.2% between 45.6% and 50.7% over 1,059 gamesSoloQ 48.6%: no clear gap
Median length29 minsoloQ 26 min

Amateur: 18,453 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 325,271 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    3.0%
    SoloQ
    1.5%
    3.0% of the role's picks in amateur play, against 1.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.8%
    SoloQ
    0.4%
    3.8% ban rate in amateur play over 11,141 games, against 0.4% in soloQ over 132,897 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    26 min
    Median of 29 min in amateur play, against 26 min in soloQ.
02 — How to play it

How to play it?

Grasp of the Undying, then Heartsteel, Warmog's Armor, and Spirit Visage: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGrasp of the Undying95% · 10,005
Same in amateur play
SpellsFlash + Teleport72% · 7,542
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 93% · 151 games
Core (3 legendaries)21% · 712
21%of soloQ games
  1. Heartsteel
  2. Warmog's Armor
  3. Spirit Visage
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 93% of top laners.

  1. Absorbs damagetop8%1,550 · top laners: 970
  2. Team damagetop8%25% · top laners: 20%
  3. Plays teamfightstop13%57% · top laners: 53%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Frontline
  • Teamfight
  • Damage
  • Poke
  • Split-push

Like other top laners

  • Damage in lane
  • Crowd control (CC)

What it is not

  • Few duels

Damage / min by phase · at equal gold

Rank 66 in lane, 96 in mid game and 98 in late game, out of 100 top laners.

632+33 vs 599
1,033+165 vs 868
1,397+318 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Dr. Mundotop laners

Gold vs. direct opponent

At 20 min, behind 82% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 66 of 100 among top laners632 · median 599
  • Damage in mid game · rank 96 of 100 among top laners1,033 · median 868
  • Damage in late game · rank 98 of 100 among top laners1,397 · median 1,079
  • Gold at 15 min · rank 11 of 100 among top laners-502 · median +119
  • Gold at 20 min · rank 18 of 100 among top laners-522 · median +100
  • Absorbs damage · rank 93 of 100 among top laners1,550 · median 970
  • Plays teamfights · rank 87 of 100 among top laners57% · median 53%
  • Takes its kills in duels · rank 13 of 100 among top laners23% · median 28%
  • Lets allies carry kills · rank 78 of 100 among top lanersrank 78 of 100
  • Crowd control (CC) · rank 28 of 100 among top laners0.5 · median 0.8
  • Team damage · rank 93 of 100 among top laners25% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Blitzcrank in amateur play: +15.2 pts over 59 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Yone58.1% · expected 48.2% · 43 g+9.9 ptSoloQ -4.3
Sion53.6% · expected 48.5% · 56 g+5.1 ptSoloQ +2.0
Ornn52.2% · expected 46.2% · 46 g+6.0 ptSoloQ -1.1
Malphite47.3% · expected 46.7% · 91 g+0.6 ptSoloQ +7.3
Ambessa54.5% · expected 48.7% · 33 g+5.8 ptSoloQ -10.3
Junglegap to expected
Sylas56.0% · expected 47.6% · 84 g+8.4 ptSoloQ -0.1
Lee Sin54.2% · expected 49.4% · 142 g+4.8 ptSoloQ -1.2
Lillia55.3% · expected 45.4% · 38 g+9.8 ptSoloQ -6.9
Jarvan IV54.9% · expected 50.1% · 71 g+4.8 ptSoloQ -1.7
Wukong45.6% · expected 43.8% · 68 g+1.8 ptSoloQ +1.0
Midgap to expected
Yone60.5% · expected 44.9% · 43 g+15.6 ptSoloQ +1.9
Sylas58.0% · expected 50.2% · 50 g+7.8 ptSoloQ -1.0
Viktor52.2% · expected 47.8% · 69 g+4.3 ptSoloQ +0.9
Ryze59.4% · expected 50.6% · 32 g+8.8 ptSoloQ -2.3
Akali55.3% · expected 49.2% · 38 g+6.1 ptSoloQ -3.3
ADCgap to expected
Miss Fortune59.3% · expected 47.8% · 54 g+11.4 ptSoloQ +5.5
Xayah54.0% · expected 46.4% · 50 g+7.6 ptSoloQ -0.7
Tristana60.0% · expected 49.4% · 30 g+10.6 ptSoloQ +0.6
Jinx49.1% · expected 44.0% · 57 g+5.1 ptSoloQ +0.2
Yunara48.8% · expected 46.0% · 84 g+2.8 ptSoloQ +0.8
Supportgap to expected
Blitzcrank62.7% · expected 47.6% · 59 g+15.2 ptSoloQ -0.7
Thresh57.3% · expected 46.6% · 75 g+10.7 ptSoloQ -0.8
Bard59.4% · expected 46.6% · 32 g+12.7 ptSoloQ +1.5
Lulu52.6% · expected 50.5% · 78 g+2.1 ptSoloQ +3.3
Alistar51.4% · expected 47.1% · 37 g+4.3 ptSoloQ -1.6

With

Junglegap to expected
Lillia66.7% · expected 50.9% · 33 g+15.8 ptSoloQ -2.1
Lee Sin49.6% · expected 46.9% · 117 g+2.6 ptSoloQ +1.6
Sylas53.8% · expected 48.8% · 65 g+5.1 ptSoloQ -2.8
Viego53.6% · expected 47.9% · 56 g+5.6 ptSoloQ +1.1
Jarvan IV47.3% · expected 46.2% · 55 g+1.1 ptSoloQ +3.4
Midgap to expected
Locke63.6% · expected 45.4% · 33 g+18.2 ptSoloQ -2.7
Syndra60.9% · expected 48.4% · 46 g+12.4 ptSoloQ +0.7
Akali54.3% · expected 47.1% · 46 g+7.2 ptSoloQ -2.7
Orianna48.8% · expected 44.3% · 43 g+4.5 ptSoloQ -3.8
Lissandra50.0% · expected 46.3% · 46 g+3.7 ptSoloQ +4.8
ADCgap to expected
Ezreal52.0% · expected 43.7% · 75 g+8.3 ptSoloQ +1.9
Sivir58.1% · expected 48.3% · 31 g+9.8 ptSoloQ -4.1
Tristana53.7% · expected 46.9% · 41 g+6.8 ptSoloQ -2.7
Lucian51.9% · expected 47.7% · 54 g+4.2 ptSoloQ -5.0
Jhin45.2% · expected 44.0% · 62 g+1.2 ptSoloQ +3.1
Supportgap to expected
Yuumi61.5% · expected 49.7% · 39 g+11.8 ptSoloQ -4.4
Pyke57.6% · expected 44.9% · 33 g+12.6 ptSoloQ +0.9
Lulu48.5% · expected 45.8% · 101 g+2.7 ptSoloQ -2.0
Blitzcrank52.4% · expected 48.8% · 63 g+3.6 ptSoloQ +4.3
Leona50.6% · expected 48.9% · 83 g+1.7 ptSoloQ +2.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Malphite91 games
    47.3%gap +0.6 ptsSoloQ: 54.4% · 504 g
  • Nasus62 games
    41.9%gap -4.7 ptsSoloQ: 47.1% · 329 g
  • Gwen58 games
    46.6%gap -1.6 ptsSoloQ: 35.6% · 284 g
  • Sion56 games
    53.6%gap +5.1 ptsSoloQ: 50.2% · 205 g
  • Ornn46 games
    52.2%gap +6.0 ptsSoloQ: 48.5% · 99 g
Jungle21 champions
  • Lee Sin142 games
    54.2%gap +4.8 ptsSoloQ: 47.1% · 1,222 g
  • Sylas84 games
    56.0%gap +8.4 ptsSoloQ: 48.7% · 450 g
  • Jarvan IV71 games
    54.9%gap +4.8 ptsSoloQ: 48.9% · 354 g
  • Wukong68 games
    45.6%gap +1.8 ptsSoloQ: 49.2% · 199 g
  • Vi61 games
    47.5%gap -0.3 ptsSoloQ: 47.3% · 296 g
Mid20 champions
  • Viktor69 games
    52.2%gap +4.3 ptsSoloQ: 51.1% · 552 g
  • Ahri66 games
    47.0%gap +1.7 ptsSoloQ: 49.6% · 337 g
  • Lissandra50 games
    48.0%gap -2.0 ptsSoloQ: 49.2% · 321 g
  • Sylas50 games
    58.0%gap +7.8 ptsSoloQ: 49.7% · 551 g
  • Syndra45 games
    37.8%gap -10.1 ptsSoloQ: 49.1% · 438 g
ADC17 champions
  • Jhin99 games
    54.5%gap +2.2 ptsSoloQ: 49.6% · 1,282 g
  • Ezreal96 games
    53.1%gap +0.5 ptsSoloQ: 51.9% · 767 g
  • Yunara84 games
    48.8%gap +2.8 ptsSoloQ: 48.9% · 899 g
  • Kai'Sa83 games
    45.8%gap -2.0 ptsSoloQ: 45.7% · 1,109 g
  • Caitlyn78 games
    44.9%gap -1.1 ptsSoloQ: 52.5% · 592 g
Support18 champions
  • Nautilus119 games
    43.7%gap -5.9 ptsSoloQ: 48.2% · 705 g
  • Leona87 games
    41.4%gap -6.0 ptsSoloQ: 44.3% · 436 g
  • Lulu78 games
    52.6%gap +2.1 ptsSoloQ: 51.8% · 793 g
  • Thresh75 games
    57.3%gap +10.7 ptsSoloQ: 45.1% · 796 g
  • Seraphine66 games
    42.4%gap -4.4 ptsSoloQ: 51.0% · 200 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.5%9,852 picks of 650,539ban 0.4% · patches 16.19 to 16.21
  • Amateur tournaments3.0%698 picks of 23,550ban 3.8% · patches 16.19 to 16.21
  • Pro1.4%32 picks of 2,224bans not published · patches 16.17 to 16.20

Presence by patch

11.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 5.5%G1232 games of 4,186
  • 5.7%G2239 games of 4,186
  • 7.5%G3+135 games of 1,794
Once picked, the series moves on toIn G2, over 232 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.