Rengar
Patches 16.19 to 16.21 · All regions- Pick
- 0.6%picked in 164 of 28,547 games
- Ban
- 2.0%466 bans over 23,110 games, against 13.8% in soloQ
Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 963,871 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itFleet Footwork, then Umbral Glaive, Profane Hydra, and Lord Dominik's Regards: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 98% of junglers.Duelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 2.2%
- DraftBanned less often in amateur play
- Amateur
- 2.2%
- SoloQ
- 13.8%
How to play it?
Fleet Footwork, then Umbral Glaive, Profane Hydra, and Lord Dominik's Regards: the most played build in soloQ.
Umbral Glaive
Profane Hydra
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 98% of junglers.
- Takes its kills in duelstop2%30% · junglers: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Duelist
Like other junglers
- Damage in lane
- Damage in late game
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Team damage
- Jungle farm
- Invade
What it is not
- Few teamfights
- Carries its own kills
- Little CC
- No poke
Damage / min by phase · at equal gold
Rank 63 in lane, 75 in mid game and 35 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 60% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 63 of 100 among junglers392 · median 383
- Damage in mid game · rank 75 of 100 among junglers847 · median 796
- Damage in late game · rank 35 of 100 among junglers1,015 · median 1,056
- Gold at 15 min · rank 55 of 100 among junglers+49 · median +6
- Gold at 20 min · rank 60 of 100 among junglers+143 · median +64
- Map pressure · rank 60 of 100 among junglers4.8 · median 4.7
- Absorbs damage · rank 18 of 100 among junglers493 · median 855
- Plays teamfights · rank 9 of 100 among junglers45% · median 52%
- Takes its kills in duels · rank 98 of 100 among junglers30% · median 20%
- Lets allies carry kills · rank 5 of 100 among junglersrank 5 of 100
- Crowd control (CC) · rank 18 of 100 among junglers0.4 · median 0.7
- Team damage · rank 55 of 100 among junglers18% · median 17%
- Jungle farm · rank 53 of 100 among junglers66 · median 66
- Invade · rank 68 of 100 among junglers8% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Syndra12 games—SoloQ: 52.3% · 1,834 g
- Orianna11 games—SoloQ: 50.9% · 810 g
- Ahri8 games—SoloQ: 50.9% · 1,996 g
- Viktor7 games—SoloQ: 52.5% · 1,806 g
- Yone6 games—SoloQ: 48.4% · 1,709 g
- Zed6 games—SoloQ: 49.0% · 1,450 g
- Locke5 games—SoloQ: 52.4% · 1,905 g
- Mel5 games—SoloQ: 56.1% · 244 g
- Sylas5 games—SoloQ: 51.2% · 1,471 g
- Caitlyn13 games—SoloQ: 53.5% · 2,122 g
- Kai'Sa12 games—SoloQ: 49.9% · 3,722 g
- Lucian10 games—SoloQ: 53.5% · 1,571 g
- Ezreal9 games—SoloQ: 54.8% · 2,354 g
- Jhin8 games—SoloQ: 51.9% · 3,924 g
- Aphelios7 games—SoloQ: 49.4% · 1,925 g
- Jinx6 games—SoloQ: 49.6% · 2,483 g
- Xayah6 games—SoloQ: 48.9% · 1,868 g
- Ashe5 games—SoloQ: 52.5% · 854 g
- Varus5 games—SoloQ: 56.3% · 736 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+2.2%42,532 picks of 1,927,733ban 13.8% · patches 16.19 to 16.21
- Amateur tournaments0.2%83 picks of 40,028ban 2.2% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,238bans not published · patches 16.17 to 16.20
Presence by patch
2.8% on 16.21Within the series
Fearless series only · as Jungle- 0.2%G118 games of 7,272
- 0.4%G231 games of 7,272
- 0.4%G3+11 games of 2,905
Not enough series yet: published from 30.

