Tournament presence · pick + ban
43.0%#2 of 173 champions
Pick
19.5%picked in 5,416 of 27,821 games
Ban
23.5%5,307 bans over 22,617 games, against 21.2% in soloQ
Win rate as Mid49.8% between 48.1% and 51.6% over 2,327 gamesSoloQ 48.6%: no clear gap
Median length28.6 minsoloQ 26.7 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    4.1%
    SoloQ
    3.8%
    4.1% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    23.6%
    SoloQ
    21.2%
    23.6% ban rate in amateur play over 14,779 games, against 21.2% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    26.7 min
    Median of 28.6 min in amateur play, against 26.7 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    66%
    SoloQ
    58%
    Played in 66% of amateur games; soloQ sticks to Flash + Ignite (58%).
02 — How to play it

How to play it?

Conqueror, then Hextech Rocketbelt, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror54% · 40,529
Same in amateur play
SpellsFlash + Ignite58% · 43,502
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 66% · 2,559 games
SkillsWnot collected in soloQ
Amateur: 71% · 254 games
Core (3 legendaries)33% · 8,396
33%of soloQ games
  1. Hextech Rocketbelt
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 87% of mid laners.

  1. Map pressuretop14%4.6 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 91 in lane, 59 in mid game and 42 in late game, out of 100 mid laners.

599+71 vs 528
927+28 vs 899
1,155-24 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Sylasmid laners

Gold vs. direct opponent

At 20 min, behind 55% of mid laners against the direct opponent.

mid laners
4.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 91 of 100 among mid laners599 · median 528
  • Damage in mid game · rank 59 of 100 among mid laners927 · median 899
  • Damage in late game · rank 42 of 100 among mid laners1,155 · median 1,179
  • Gold at 15 min · rank 42 of 100 among mid laners-44 · median +25
  • Gold at 20 min · rank 45 of 100 among mid laners-43 · median +71
  • Map pressure · rank 87 of 100 among mid laners4.6 · median 3.2
  • Absorbs damage · rank 76 of 100 among mid laners815 · median 489
  • Plays teamfights · rank 26 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 73 of 100 among mid laners26% · median 23%
  • Lets allies carry kills · rank 35 of 100 among mid lanersrank 35 of 100
  • Crowd control (CC) · rank 69 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 68 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +12.8 pts over 103 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa62.1% · expected 49.3% · 103 g+12.8 ptSoloQ -1.8
Gnar58.9% · expected 51.3% · 73 g+7.6 ptSoloQ +1.9
Garen64.5% · expected 52.6% · 31 g+12.0 ptSoloQ +0.6
Jayce57.9% · expected 49.3% · 38 g+8.6 ptSoloQ -1.4
Ornn50.8% · expected 49.4% · 126 g+1.3 ptSoloQ -0.1
Junglegap to expected
Lillia54.5% · expected 46.4% · 55 g+8.2 ptSoloQ -1.9
Xin Zhao54.5% · expected 50.0% · 112 g+4.5 ptSoloQ +0.8
Sejuani59.0% · expected 52.2% · 61 g+6.8 ptSoloQ +1.4
Qiyana52.6% · expected 47.1% · 78 g+5.5 ptSoloQ -1.0
Nocturne57.3% · expected 52.1% · 75 g+5.2 ptSoloQ +1.9
Midgap to expected
Lissandra58.3% · expected 51.3% · 127 g+7.0 ptSoloQ +3.7
Syndra55.1% · expected 49.1% · 147 g+6.0 ptSoloQ +2.5
Ahri50.3% · expected 47.8% · 324 g+2.6 ptSoloQ +0.6
Locke58.3% · expected 50.3% · 48 g+8.1 ptSoloQ +0.9
Galio54.7% · expected 50.8% · 86 g+3.9 ptSoloQ -2.1
ADCgap to expected
Ashe52.9% · expected 48.5% · 187 g+4.5 ptSoloQ +2.6
Yunara51.5% · expected 47.7% · 206 g+3.8 ptSoloQ +1.1
Jhin56.6% · expected 52.2% · 159 g+4.4 ptSoloQ +0.7
Jinx51.6% · expected 48.1% · 159 g+3.5 ptSoloQ -0.6
Kai'Sa52.3% · expected 50.3% · 197 g+2.0 ptSoloQ +0.1
Supportgap to expected
Leona53.5% · expected 50.9% · 200 g+2.6 ptSoloQ -0.7
Nautilus51.0% · expected 49.6% · 243 g+1.4 ptSoloQ +0.7
Thresh51.1% · expected 48.4% · 141 g+2.6 ptSoloQ -1.0
Karma56.8% · expected 52.5% · 88 g+4.4 ptSoloQ -1.4
Rell49.1% · expected 46.2% · 108 g+2.9 ptSoloQ -2.8

With

Topgap to expected
Jax61.0% · expected 50.4% · 59 g+10.6 ptSoloQ -1.2
Camille60.6% · expected 52.6% · 71 g+7.9 ptSoloQ +2.6
Ambessa54.6% · expected 50.4% · 130 g+4.3 ptSoloQ -1.2
Olaf57.3% · expected 52.9% · 82 g+4.4 ptSoloQ +2.1
K'Sante50.4% · expected 47.7% · 119 g+2.7 ptSoloQ +1.0
Junglegap to expected
Nocturne57.8% · expected 47.6% · 83 g+10.2 ptSoloQ -0.2
Sejuani57.9% · expected 47.5% · 76 g+10.4 ptSoloQ -0.7
Viego58.7% · expected 48.9% · 63 g+9.8 ptSoloQ -1.3
Wukong55.4% · expected 52.2% · 233 g+3.1 ptSoloQ -1.1
Cho'Gath58.3% · expected 51.2% · 60 g+7.1 ptSoloQ +0.7
ADCgap to expected
Jinx58.2% · expected 51.6% · 153 g+6.5 ptSoloQ +0.5
Lucian54.4% · expected 49.1% · 125 g+5.3 ptSoloQ -0.9
Caitlyn55.4% · expected 51.8% · 193 g+3.7 ptSoloQ +0.5
Tristana53.9% · expected 49.8% · 102 g+4.1 ptSoloQ -1.4
Kai'Sa50.6% · expected 49.4% · 174 g+1.2 ptSoloQ -0.9
Supportgap to expected
Milio57.0% · expected 48.0% · 121 g+9.1 ptSoloQ -0.9
Lulu52.0% · expected 47.3% · 254 g+4.6 ptSoloQ +0.5
Nami57.9% · expected 46.9% · 38 g+11.0 ptSoloQ +0.6
Alistar54.9% · expected 51.0% · 102 g+3.9 ptSoloQ +0.5
Seraphine53.2% · expected 50.9% · 111 g+2.2 ptSoloQ -0.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top28 champions
  • K'Sante129 games
    50.4%gap -1.6 ptsSoloQ: 50.2% · 2,215 g
  • Ornn126 games
    50.8%gap +1.3 ptsSoloQ: 47.7% · 1,414 g
  • Sion116 games
    50.9%gap +0.5 ptsSoloQ: 50.9% · 1,238 g
  • Ambessa103 games
    62.1%gap +12.8 ptsSoloQ: 48.4% · 1,966 g
  • Renekton98 games
    44.9%gap -3.4 ptsSoloQ: 49.8% · 2,195 g
Jungle21 champions
  • Lee Sin228 games
    47.8%gap -2.4 ptsSoloQ: 48.4% · 6,002 g
  • Vi198 games
    47.0%gap -2.6 ptsSoloQ: 50.5% · 2,021 g
  • Jarvan IV176 games
    50.6%gap -0.8 ptsSoloQ: 51.7% · 2,964 g
  • Wukong174 games
    42.0%gap -5.5 ptsSoloQ: 45.2% · 2,540 g
  • Xin Zhao112 games
    54.5%gap +4.5 ptsSoloQ: 49.4% · 1,283 g
Mid24 champions
  • Ahri324 games
    50.3%gap +2.6 ptsSoloQ: 48.3% · 5,572 g
  • Syndra147 games
    55.1%gap +6.0 ptsSoloQ: 50.6% · 2,984 g
  • Viktor136 games
    50.7%gap +1.4 ptsSoloQ: 50.9% · 3,323 g
  • Lissandra127 games
    58.3%gap +7.0 ptsSoloQ: 51.2% · 2,056 g
  • Orianna113 games
    53.1%gap +1.1 ptsSoloQ: 50.5% · 1,673 g
ADC17 champions
  • Yunara206 games
    51.5%gap +3.8 ptsSoloQ: 49.5% · 5,607 g
  • Kai'Sa197 games
    52.3%gap +2.0 ptsSoloQ: 49.2% · 7,123 g
  • Ashe187 games
    52.9%gap +4.5 ptsSoloQ: 52.0% · 2,355 g
  • Caitlyn168 games
    41.7%gap -6.3 ptsSoloQ: 48.9% · 3,677 g
  • Ezreal168 games
    55.4%gap +2.3 ptsSoloQ: 53.2% · 3,959 g
Support18 champions
  • Nautilus243 games
    51.0%gap +1.4 ptsSoloQ: 50.1% · 5,324 g
  • Seraphine211 games
    46.9%gap -1.9 ptsSoloQ: 50.7% · 2,133 g
  • Leona200 games
    53.5%gap +2.6 ptsSoloQ: 46.4% · 3,215 g
  • Lulu200 games
    53.0%gap +0.6 ptsSoloQ: 48.9% · 5,042 g
  • Thresh141 games
    51.1%gap +2.6 ptsSoloQ: 45.2% · 5,045 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%71,416 picks of 1,903,332ban 21.2% · patches 16.19 to 16.21
  • Amateur tournaments4.1%1,578 picks of 38,304ban 23.6% · patches 16.19 to 16.21
  • Pro3.2%72 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

42.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 8.2%G1577 games of 7,056
  • 7.7%G2541 games of 7,057
  • 6.2%G3+175 games of 2,809
Once picked, the series moves on toIn G2, over 577 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.