Champion sheet · Support

Milio

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
16.7%#44 of 173 champions
Pick
10.6%picked in 2,941 of 27,863 games
Ban
6.1%1,393 bans over 22,657 games, against 2.3% in soloQ
Win rate as Support48.1% between 46.6% and 49.6% over 2,941 gamesSoloQ 48.2%: no clear gap
Median length29.4 minsoloQ 27.3 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    5.0%
    SoloQ
    2.6%
    5.0% of the role's picks in amateur play, against 2.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.7%
    SoloQ
    2.3%
    5.7% ban rate in amateur play over 14,779 games, against 2.3% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.3 min
    Median of 29.4 min in amateur play, against 27.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Luden's Echo, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery93% · 48,177
Same in amateur play
SpellsFlash + Heal93% · 48,044
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 87% · 372 games
Core (3 legendaries)— · 2
  1. Luden's Echo
  2. Shadowflame
  3. Rabadon's Deathcap

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 91% of supports.

  1. Lets allies carry killstop10%rank 91 of 100
  2. Plays teamfightstop17%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Absorbs damage

What it is not

  • Little map pressure
  • Few duels
  • Little CC
  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 1 in lane, 4 in mid game and 4 in late game, out of 100 supports.

162-125 vs 288
167-175 vs 342
200-188 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Miliosupports

Gold vs. direct opponent

At 20 min, behind 97% of supports against the direct opponent.

supports
4.1takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 1 of 100 among supports162 · median 288
  • Damage in mid game · rank 4 of 100 among supports167 · median 342
  • Damage in late game · rank 4 of 100 among supports200 · median 388
  • Gold at 15 min · rank 7 of 100 among supports-139 · median +105
  • Gold at 20 min · rank 3 of 100 among supports-213 · median +193
  • Map pressure · rank 10 of 100 among supports4.1 · median 4.5
  • Absorbs damage · rank 29 of 100 among supports279 · median 393
  • Plays teamfights · rank 83 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 9 of 100 among supports13% · median 17%
  • Lets allies carry kills · rank 91 of 100 among supportsrank 91 of 100
  • Crowd control (CC) · rank 12 of 100 among supports0.6 · median 1
  • Team damage · rank 3 of 100 among supports5% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Lillia in amateur play: +16.1 pts over 107 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa54.7% · expected 47.6% · 161 g+7.0 ptSoloQ +1.1
Yone55.6% · expected 48.6% · 90 g+7.0 ptSoloQ -1.7
Malphite54.0% · expected 48.6% · 100 g+5.4 ptSoloQ +0.2
Jayce53.6% · expected 47.6% · 56 g+6.0 ptSoloQ +0.4
Gnar51.2% · expected 49.6% · 125 g+1.6 ptSoloQ +2.0
Junglegap to expected
Lillia60.7% · expected 44.6% · 107 g+16.1 ptSoloQ +5.8
Skarner62.3% · expected 50.6% · 77 g+11.8 ptSoloQ +1.0
Xin Zhao53.5% · expected 48.2% · 170 g+5.3 ptSoloQ +1.0
Vi49.2% · expected 47.8% · 195 g+1.4 ptSoloQ -3.3
Jarvan IV50.5% · expected 49.6% · 208 g+0.9 ptSoloQ -2.4
Midgap to expected
Viktor55.1% · expected 47.6% · 205 g+7.5 ptSoloQ -0.9
Sylas57.9% · expected 48.3% · 95 g+9.6 ptSoloQ -0.2
Yone50.5% · expected 45.3% · 91 g+5.2 ptSoloQ +0.1
Ahri46.4% · expected 46.0% · 207 g+0.4 ptSoloQ +1.3
Akali48.5% · expected 47.8% · 134 g+0.7 ptSoloQ -1.4
ADCgap to expected
Zeri56.3% · expected 45.2% · 87 g+11.1 ptSoloQ +2.0
Miss Fortune55.8% · expected 48.9% · 86 g+7.0 ptSoloQ -2.7
Varus53.5% · expected 47.4% · 86 g+6.1 ptSoloQ +0.1
Ashe48.3% · expected 46.7% · 234 g+1.6 ptSoloQ -2.2
Jhin51.8% · expected 50.5% · 218 g+1.3 ptSoloQ -0.3
Supportgap to expected
Karma55.4% · expected 50.7% · 175 g+4.7 ptSoloQ -0.9
Bard50.6% · expected 45.2% · 85 g+5.4 ptSoloQ +0.8
Leona52.9% · expected 49.3% · 119 g+3.7 ptSoloQ -0.3
Nautilus48.7% · expected 47.9% · 314 g+0.8 ptSoloQ -1.0
Braum47.4% · expected 46.2% · 190 g+1.2 ptSoloQ 0.0

With

Topgap to expected
Malphite52.9% · expected 47.6% · 119 g+5.4 ptSoloQ -2.0
Jayce57.1% · expected 48.6% · 49 g+8.5 ptSoloQ +0.3
Renekton53.6% · expected 49.7% · 125 g+3.9 ptSoloQ -0.5
Camille56.4% · expected 50.9% · 78 g+5.6 ptSoloQ +1.0
Dr. Mundo48.2% · expected 45.1% · 83 g+3.1 ptSoloQ +0.7
Junglegap to expected
Cho'Gath58.8% · expected 49.5% · 80 g+9.2 ptSoloQ -2.0
Sejuani52.1% · expected 45.8% · 96 g+6.3 ptSoloQ +0.7
Sylas53.8% · expected 49.1% · 143 g+4.8 ptSoloQ +1.7
Vi52.1% · expected 48.4% · 194 g+3.7 ptSoloQ -3.4
Lee Sin50.5% · expected 47.8% · 210 g+2.7 ptSoloQ -0.2
Midgap to expected
Sylas57.0% · expected 47.9% · 121 g+9.1 ptSoloQ -0.9
Lissandra53.4% · expected 46.7% · 103 g+6.7 ptSoloQ +0.5
Syndra51.4% · expected 48.8% · 247 g+2.6 ptSoloQ +2.3
Viktor50.0% · expected 48.6% · 238 g+1.4 ptSoloQ +0.5
Akali52.0% · expected 48.4% · 98 g+3.6 ptSoloQ -0.2
ADCgap to expected
Kog'Maw57.1% · expected 45.3% · 49 g+11.9 ptSoloQ +0.9
Tristana58.1% · expected 48.1% · 62 g+9.9 ptSoloQ +0.3
Lucian48.4% · expected 47.3% · 1,497 g+1.1 ptSoloQ +0.8
Jinx51.8% · expected 49.9% · 247 g+1.9 ptSoloQ -1.1
Ashe52.6% · expected 49.5% · 114 g+3.1 ptSoloQ +4.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Ornn198 games
    42.9%gap -4.8 ptsSoloQ: 47.9% · 1,164 g
  • Ambessa161 games
    54.7%gap +7.0 ptsSoloQ: 50.9% · 1,286 g
  • K'Sante151 games
    46.4%gap -3.9 ptsSoloQ: 48.8% · 1,286 g
  • Sion146 games
    44.5%gap -4.1 ptsSoloQ: 46.6% · 888 g
  • Gnar125 games
    51.2%gap +1.6 ptsSoloQ: 51.5% · 1,100 g
Jungle22 champions
  • Wukong287 games
    39.7%gap -6.0 ptsSoloQ: 47.8% · 1,798 g
  • Lee Sin216 games
    40.7%gap -7.7 ptsSoloQ: 46.1% · 3,177 g
  • Jarvan IV208 games
    50.5%gap +0.9 ptsSoloQ: 46.9% · 1,820 g
  • Vi195 games
    49.2%gap +1.4 ptsSoloQ: 46.7% · 1,025 g
  • Xin Zhao170 games
    53.5%gap +5.3 ptsSoloQ: 49.3% · 692 g
Mid23 champions
  • Syndra227 games
    47.1%gap -0.3 ptsSoloQ: 47.3% · 2,441 g
  • Ahri207 games
    46.4%gap +0.4 ptsSoloQ: 48.6% · 2,380 g
  • Viktor205 games
    55.1%gap +7.5 ptsSoloQ: 48.4% · 2,366 g
  • Orianna179 games
    48.6%gap -1.7 ptsSoloQ: 50.3% · 1,051 g
  • Akali134 games
    48.5%gap +0.7 ptsSoloQ: 47.9% · 1,559 g
ADC18 champions
  • Yunara345 games
    42.9%gap -3.1 ptsSoloQ: 48.6% · 4,282 g
  • Caitlyn239 games
    41.0%gap -5.2 ptsSoloQ: 48.0% · 3,138 g
  • Ashe234 games
    48.3%gap +1.6 ptsSoloQ: 46.8% · 1,861 g
  • Jinx228 games
    46.9%gap +0.6 ptsSoloQ: 47.9% · 3,577 g
  • Jhin218 games
    51.8%gap +1.3 ptsSoloQ: 48.4% · 4,763 g
Support18 champions
  • Lulu458 games
    48.9%gap -1.7 ptsSoloQ: 48.2% · 5,714 g
  • Nautilus314 games
    48.7%gap +0.8 ptsSoloQ: 48.0% · 2,767 g
  • Seraphine270 games
    46.7%gap -0.4 ptsSoloQ: 52.1% · 1,737 g
  • Blitzcrank190 games
    43.2%gap -3.3 ptsSoloQ: 44.7% · 2,237 g
  • Braum190 games
    47.4%gap +1.2 ptsSoloQ: 46.4% · 1,592 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.6%48,865 picks of 1,903,333ban 2.3% · patches 16.19 to 16.21
  • Amateur tournaments5.0%1,926 picks of 38,304ban 5.7% · patches 16.19 to 16.21
  • Pro11.1%249 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

14.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 10.8%G1762 games of 7,058
  • 11.6%G2821 games of 7,070
  • 11.0%G3+309 games of 2,814
Once picked, the series moves on toIn G2, over 762 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.