Tournament presence · pick + ban
17.2%#40 of 173 champions
Pick
7.2%picked in 1,997 of 27,694 games
Ban
10.0%2,245 bans over 22,508 games, against 6.6% in soloQ
Win rate as Top50.2% between 46.9% and 53.4% over 638 gamesSoloQ 51.5%: no clear gap
Median length29.5 minsoloQ 27.3 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    1.2%
    SoloQ
    0.5%
    1.2% of the role's picks in amateur play, against 0.5% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    9.2%
    SoloQ
    6.6%
    9.2% ban rate in amateur play over 14,779 games, against 6.6% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    27.3 min
    Median of 29.5 min in amateur play, against 27.3 min in soloQ.
02 — How to play it

How to play it?

Grasp of the Undying, then Sunfire Aegis, Jak'Sho, The Protean, and Protoplasm Harness: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGrasp of the Undying98% · 10,733
Same in amateur play
SpellsFlash + Teleport76% · 8,319
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 101 games
Core (3 legendaries)4% · 49
4%of soloQ games
  1. Sunfire Aegis
  2. Jak'Sho, The Protean
  3. Protoplasm Harness
Amateur: Sundered Sky, Spirit Visage, Randuin's Omen (5%), gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 96% of top laners.

  1. Absorbs damagetop4%1,618 · top laners: 970
  2. Crowd control (CC)top10%1.4 · top laners: 0.8
  3. Lets allies carry killstop15%rank 85 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Frontline
  • Lets allies carry
  • CC
  • Poke

Like other top laners

  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Team damage

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 99 in lane, 94 in mid game and 46 in late game, out of 100 top laners.

704+104 vs 599
988+120 vs 868
1,076-3 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Poppytop laners

Gold vs. direct opponent

At 20 min, behind 77% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 99 of 100 among top laners704 · median 599
  • Damage in mid game · rank 94 of 100 among top laners988 · median 868
  • Damage in late game · rank 46 of 100 among top laners1,076 · median 1,079
  • Gold at 15 min · rank 24 of 100 among top laners-264 · median +119
  • Gold at 20 min · rank 23 of 100 among top laners-402 · median +100
  • Absorbs damage · rank 96 of 100 among top laners1,618 · median 970
  • Plays teamfights · rank 63 of 100 among top laners54% · median 53%
  • Takes its kills in duels · rank 27 of 100 among top laners25% · median 28%
  • Lets allies carry kills · rank 85 of 100 among top lanersrank 85 of 100
  • Crowd control (CC) · rank 90 of 100 among top laners1.4 · median 0.8
  • Team damage · rank 56 of 100 among top laners21% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Yunara in amateur play: +11.7 pts over 67 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected

No positive gap in amateur play.

Junglegap to expected
Wukong56.7% · expected 47.7% · 60 g+8.9 ptSoloQ +0.2
Lee Sin55.2% · expected 50.5% · 58 g+4.6 ptSoloQ +2.9
Vi53.7% · expected 49.8% · 54 g+3.9 ptSoloQ +0.2
Midgap to expected
Ahri51.9% · expected 48.1% · 52 g+3.8 ptSoloQ +1.3
Sylas55.3% · expected 50.3% · 38 g+5.0 ptSoloQ -1.8
ADCgap to expected
Yunara59.7% · expected 48.0% · 67 g+11.7 ptSoloQ -2.1
Kai'Sa54.2% · expected 50.7% · 59 g+3.5 ptSoloQ +1.5
Tristana51.4% · expected 50.2% · 35 g+1.2 ptSoloQ -1.0
Ezreal53.8% · expected 53.5% · 39 g+0.4 ptSoloQ +3.5
Supportgap to expected
Karma64.7% · expected 52.7% · 34 g+12.0 ptSoloQ +1.6
Rakan55.8% · expected 49.3% · 43 g+6.5 ptSoloQ +2.7
Thresh53.2% · expected 48.8% · 47 g+4.4 ptSoloQ -0.1
Lulu55.2% · expected 52.6% · 58 g+2.5 ptSoloQ -0.2

With

Junglegap to expected
Jarvan IV61.5% · expected 48.7% · 39 g+12.8 ptSoloQ -1.7
Xin Zhao56.1% · expected 50.0% · 41 g+6.1 ptSoloQ +3.9
Lee Sin53.8% · expected 49.8% · 52 g+4.1 ptSoloQ -0.7
Wukong55.0% · expected 52.6% · 60 g+2.4 ptSoloQ +2.5
Sylas52.4% · expected 51.1% · 42 g+1.3 ptSoloQ -2.5
Midgap to expected
Orianna61.1% · expected 47.9% · 36 g+13.2 ptSoloQ +2.1
Viktor53.7% · expected 50.7% · 54 g+3.0 ptSoloQ -5.5
Syndra52.9% · expected 50.9% · 51 g+2.0 ptSoloQ -1.7
ADCgap to expected
Xayah62.2% · expected 51.3% · 37 g+10.9 ptSoloQ -1.1
Jinx59.2% · expected 51.9% · 49 g+7.3 ptSoloQ -0.2
Ezreal50.9% · expected 46.9% · 55 g+4.1 ptSoloQ +1.7
Yunara53.0% · expected 52.3% · 66 g+0.7 ptSoloQ -1.3
Ashe56.3% · expected 51.5% · 32 g+4.7 ptSoloQ -1.1
Supportgap to expected
Leona64.4% · expected 49.1% · 45 g+15.3 ptSoloQ -4.3
Nautilus59.2% · expected 50.4% · 49 g+8.8 ptSoloQ +1.7
Lulu48.4% · expected 47.7% · 62 g+0.7 ptSoloQ +1.2
Karma47.8% · expected 47.6% · 46 g+0.2 ptSoloQ +2.3
Thresh52.5% · expected 51.6% · 40 g+0.9 ptSoloQ +2.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • K'Sante69 games
    52.2%gap -0.2 ptsSoloQ: 55.3% · 425 g
  • Ambessa60 games
    46.7%gap -3.0 ptsSoloQ: 55.0% · 402 g
  • Ornn45 games
    42.2%gap -7.5 ptsSoloQ: 46.5% · 258 g
  • Camille32 games
    31.3%gap -16.2 ptsSoloQ: 52.2% · 393 g
  • Mordekaiser25 games
    —SoloQ: 52.9% · 208 g
Jungle19 champions
  • Jarvan IV65 games
    49.2%gap -2.4 ptsSoloQ: 49.7% · 439 g
  • Wukong60 games
    56.7%gap +8.9 ptsSoloQ: 50.9% · 375 g
  • Lee Sin58 games
    55.2%gap +4.6 ptsSoloQ: 54.7% · 981 g
  • Vi54 games
    53.7%gap +3.9 ptsSoloQ: 53.5% · 226 g
  • Xin Zhao40 games
    45.0%gap -5.3 ptsSoloQ: 55.0% · 131 g
Mid21 champions
  • Viktor55 games
    41.8%gap -7.8 ptsSoloQ: 49.1% · 542 g
  • Ahri52 games
    51.9%gap +3.8 ptsSoloQ: 51.9% · 520 g
  • Syndra40 games
    47.5%gap -1.9 ptsSoloQ: 50.6% · 534 g
  • Sylas38 games
    55.3%gap +5.0 ptsSoloQ: 51.2% · 465 g
  • Orianna34 games
    44.1%gap -8.3 ptsSoloQ: 52.8% · 212 g
ADC15 champions
  • Yunara67 games
    59.7%gap +11.7 ptsSoloQ: 49.3% · 800 g
  • Kai'Sa59 games
    54.2%gap +3.5 ptsSoloQ: 53.5% · 979 g
  • Caitlyn56 games
    42.9%gap -5.3 ptsSoloQ: 52.0% · 613 g
  • Jhin49 games
    46.9%gap -5.6 ptsSoloQ: 53.8% · 978 g
  • Ezreal39 games
    53.8%gap +0.4 ptsSoloQ: 58.9% · 604 g
Support17 champions
  • Lulu58 games
    55.2%gap +2.5 ptsSoloQ: 51.3% · 805 g
  • Nautilus56 games
    44.6%gap -5.3 ptsSoloQ: 53.6% · 704 g
  • Thresh47 games
    53.2%gap +4.4 ptsSoloQ: 49.1% · 796 g
  • Rakan43 games
    55.8%gap +6.5 ptsSoloQ: 53.0% · 302 g
  • Leona40 games
    50.0%gap -1.2 ptsSoloQ: 47.6% · 412 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+0.5%10,435 picks of 1,903,323ban 6.6% · patches 16.19 to 16.21
  • Amateur tournaments1.2%446 picks of 38,304ban 9.2% · patches 16.19 to 16.21
  • Pro0.2%5 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

15.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 2.6%G1180 games of 7,036
  • 2.3%G2164 games of 7,036
  • 2.4%G3+66 games of 2,797
Once picked, the series moves on toIn G2, over 180 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.