Champion sheet · ADC

Yunara

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
29.6%#9 of 173 champions
Pick
19.5%picked in 5,438 of 27,820 games
Ban
10.1%2,280 bans over 22,616 games, against 7.5% in soloQ
Win rate as ADC52.1% between 51.0% and 53.3% over 5,431 gamesSoloQ 50.2%: clear gap
Median length28.7 minsoloQ 26.9 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    52.1%
    SoloQ
    50.2%
    52.1% win rate in amateur play over 5,431 games, against 50.2% in soloQ over 153,614 games.
  • DraftPicked more often in amateur play
    Amateur
    9.6%
    SoloQ
    7.6%
    9.6% of the role's picks in amateur play, against 7.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.7%
    SoloQ
    7.5%
    10.7% ban rate in amateur play over 14,779 games, against 7.5% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    26.9 min
    Median of 28.7 min in amateur play, against 26.9 min in soloQ.
  • BuildKraken Slayer, Runaan's Hurricane, Infinity Edge instead of Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge
    Amateur
    36%
    SoloQ
    28%
    Played in 36% of amateur games; soloQ sticks to Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge (28%).
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 152,363
Same in amateur play
SpellsFlash + Barrier64% · 97,791
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 663 games
Core (3 legendaries)28% · 23,371
28%of soloQ games
  1. Yun Tal Wildarrows
  2. Runaan's Hurricane
  3. Infinity Edge
≠ Amateur: Kraken Slayer, Runaan's Hurricane, Infinity Edge instead of Yun Tal Wildarrows, Runaan's Hurricane, Infinity Edge. 36% · 4,774 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 93% of ADC.

  1. Team damagetop7%27% · ADC: 23%
  2. Plays teamfightstop24%57% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills

Damage / min by phase · at equal gold

Rank 46 in lane, 46 in mid game and 51 in late game, out of 100 ADC.

524-1 vs 525
905-10 vs 915
1,371+6 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
YunaraADC

Gold vs. direct opponent

At 20 min, ahead of 85% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 46 of 100 among ADC524 · median 525
  • Damage in mid game · rank 46 of 100 among ADC905 · median 915
  • Damage in late game · rank 51 of 100 among ADC1,371 · median 1,366
  • Gold at 15 min · rank 76 of 100 among ADC+134 · median -54
  • Gold at 20 min · rank 85 of 100 among ADC+354 · median -85
  • Absorbs damage · rank 64 of 100 among ADC393 · median 361
  • Plays teamfights · rank 76 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 26 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 18 of 100 among ADCrank 18 of 100
  • Crowd control (CC) · rank 38 of 100 among ADC0.4 · median 0.6
  • Team damage · rank 93 of 100 among ADC27% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Sivir in amateur play: +9.8 pts over 200 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar60.4% · expected 53.6% · 182 g+6.8 ptSoloQ -0.2
Aatrox54.1% · expected 51.1% · 196 g+3.0 ptSoloQ +0.1
Renekton53.1% · expected 50.6% · 211 g+2.5 ptSoloQ +1.8
Sion54.3% · expected 52.6% · 258 g+1.6 ptSoloQ +0.6
Camille51.6% · expected 49.4% · 153 g+2.3 ptSoloQ +0.8
Junglegap to expected
Elise62.1% · expected 51.0% · 58 g+11.0 ptSoloQ +1.6
Xin Zhao57.2% · expected 52.2% · 304 g+5.0 ptSoloQ +0.3
Pantheon63.7% · expected 55.9% · 102 g+7.8 ptSoloQ -2.0
Cho'Gath56.9% · expected 50.8% · 153 g+6.1 ptSoloQ +0.9
Sylas55.0% · expected 51.1% · 229 g+3.9 ptSoloQ +0.7
Midgap to expected
Locke62.3% · expected 52.6% · 154 g+9.8 ptSoloQ -0.7
Ahri54.9% · expected 50.1% · 430 g+4.8 ptSoloQ +0.5
Yone54.8% · expected 49.4% · 188 g+5.4 ptSoloQ +1.3
Twisted Fate55.6% · expected 50.7% · 117 g+4.8 ptSoloQ -0.7
Viktor51.8% · expected 51.6% · 438 g+0.2 ptSoloQ +0.5
ADCgap to expected
Sivir63.0% · expected 53.2% · 200 g+9.8 ptSoloQ +4.7
Kai'Sa56.1% · expected 52.6% · 337 g+3.5 ptSoloQ +3.4
Lucian56.0% · expected 52.9% · 368 g+3.1 ptSoloQ +0.8
Jinx51.2% · expected 50.4% · 590 g+0.8 ptSoloQ -0.6
Corki56.8% · expected 52.9% · 125 g+3.9 ptSoloQ 0.0
Supportgap to expected
Nami64.2% · expected 55.1% · 81 g+9.1 ptSoloQ -0.4
Milio57.0% · expected 54.0% · 344 g+2.9 ptSoloQ -0.6
Blitzcrank53.3% · expected 50.5% · 255 g+2.8 ptSoloQ -0.1
Nautilus52.5% · expected 51.9% · 592 g+0.6 ptSoloQ +2.3
Lulu54.8% · expected 54.6% · 702 g+0.2 ptSoloQ -1.6

With

Topgap to expected
Garen59.5% · expected 49.4% · 84 g+10.1 ptSoloQ +0.5
Camille58.2% · expected 54.9% · 170 g+3.3 ptSoloQ -0.3
Sion53.6% · expected 51.7% · 280 g+1.9 ptSoloQ +1.0
Aatrox56.0% · expected 53.2% · 168 g+2.8 ptSoloQ -0.2
Ambessa53.5% · expected 52.7% · 256 g+0.9 ptSoloQ -1.0
Junglegap to expected
Sylas58.1% · expected 53.2% · 236 g+4.9 ptSoloQ +1.5
Xin Zhao56.1% · expected 52.0% · 326 g+4.1 ptSoloQ -1.3
Elise62.5% · expected 53.2% · 64 g+9.3 ptSoloQ +0.8
Vi54.4% · expected 52.4% · 351 g+2.0 ptSoloQ -1.2
Jarvan IV51.4% · expected 50.6% · 438 g+0.7 ptSoloQ +0.3
Midgap to expected
LeBlanc59.4% · expected 52.5% · 155 g+6.8 ptSoloQ +0.7
Galio57.6% · expected 51.2% · 172 g+6.3 ptSoloQ -0.4
Ahri56.7% · expected 54.2% · 420 g+2.4 ptSoloQ 0.0
Akali56.3% · expected 52.4% · 190 g+3.9 ptSoloQ +0.2
Orianna51.3% · expected 50.0% · 298 g+1.4 ptSoloQ -0.1
Supportgap to expected
Braum60.9% · expected 54.1% · 455 g+6.8 ptSoloQ +4.1
Lulu51.1% · expected 49.6% · 2,202 g+1.5 ptSoloQ +0.4
Karma55.0% · expected 49.5% · 140 g+5.5 ptSoloQ -0.9
Rell59.6% · expected 55.8% · 161 g+3.9 ptSoloQ +1.9
Blitzcrank56.2% · expected 53.8% · 194 g+2.4 ptSoloQ +0.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • Ornn341 games
    50.1%gap -1.6 ptsSoloQ: 47.1% · 3,085 g
  • K'Sante325 games
    51.7%gap -2.6 ptsSoloQ: 51.2% · 4,411 g
  • Ambessa272 games
    48.2%gap -3.5 ptsSoloQ: 50.7% · 4,101 g
  • Sion258 games
    54.3%gap +1.6 ptsSoloQ: 51.4% · 2,579 g
  • Renekton211 games
    53.1%gap +2.5 ptsSoloQ: 53.2% · 4,142 g
Jungle23 champions
  • Wukong593 games
    49.9%gap +0.2 ptsSoloQ: 50.3% · 5,152 g
  • Lee Sin503 games
    53.5%gap +1.0 ptsSoloQ: 50.1% · 11,993 g
  • Jarvan IV408 games
    48.8%gap -4.9 ptsSoloQ: 51.4% · 5,330 g
  • Vi326 games
    50.6%gap -1.3 ptsSoloQ: 50.9% · 3,281 g
  • Xin Zhao304 games
    57.2%gap +5.0 ptsSoloQ: 50.6% · 2,189 g
Mid23 champions
  • Viktor438 games
    51.8%gap +0.2 ptsSoloQ: 51.7% · 7,490 g
  • Ahri430 games
    54.9%gap +4.8 ptsSoloQ: 49.8% · 6,816 g
  • Syndra383 games
    50.4%gap -1.0 ptsSoloQ: 49.4% · 7,129 g
  • Orianna304 games
    48.0%gap -6.3 ptsSoloQ: 51.1% · 3,373 g
  • Hwei221 games
    50.2%gap -0.7 ptsSoloQ: 49.4% · 3,105 g
ADC18 champions
  • Jinx590 games
    51.2%gap +0.8 ptsSoloQ: 48.1% · 13,538 g
  • Caitlyn539 games
    44.9%gap -5.3 ptsSoloQ: 47.9% · 10,231 g
  • Lucian368 games
    56.0%gap +3.1 ptsSoloQ: 52.5% · 6,676 g
  • Jhin338 games
    53.6%gap -1.0 ptsSoloQ: 50.9% · 14,676 g
  • Kai'Sa337 games
    56.1%gap +3.5 ptsSoloQ: 54.1% · 14,911 g
Support18 champions
  • Lulu702 games
    54.8%gap +0.2 ptsSoloQ: 48.7% · 11,892 g
  • Nautilus592 games
    52.5%gap +0.6 ptsSoloQ: 53.4% · 9,720 g
  • Seraphine345 games
    49.3%gap -1.8 ptsSoloQ: 50.2% · 3,896 g
  • Milio344 games
    57.0%gap +2.9 ptsSoloQ: 51.4% · 4,282 g
  • Thresh328 games
    45.1%gap -5.6 ptsSoloQ: 48.3% · 11,648 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.6%144,950 picks of 1,903,339ban 7.5% · patches 16.19 to 16.21
  • Amateur tournaments9.6%3,687 picks of 38,304ban 10.7% · patches 16.19 to 16.21
  • Pro11.4%256 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

21.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 23.4%G11,653 games of 7,056
  • 15.6%G21,099 games of 7,057
  • 11.4%G3+321 games of 2,809
Once picked, the series moves on toIn G2, over 1,653 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.